Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Makes to-hit be purely determined by dex, and to-dam by strength. This should make the effects of dex/str slightly more noticeable, and more importantly removes the mostly insignificant differences between weapons with different strength weights.
- Loading branch information
Chris Campbell
committed
Jan 12, 2016
1 parent
78c3604
commit d466a24
Showing
5 changed files
with
67 additions
and
110 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.