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Description: Variation of space shooter game written in C++ with SDL lib.
Homepage: http://daeltar.github.com/arcade_raptor
Clone URL: git://github.com/daeltar/arcade_raptor.git
name age message
file .gitignore Mon Jun 08 09:29:24 -0700 2009 Add makefile target for creating DMG distributi... [daeltar]
file Makefile Loading commit data...
file README Sun Jun 07 10:55:26 -0700 2009 Added README with build and gameplay instructions. [daeltar]
file SDLMain.h Thu Jun 04 09:03:47 -0700 2009 initial raptor game commit [daeltar]
file SDLMain.m Fri Jun 05 16:58:31 -0700 2009 Tabs to spaces. [daeltar]
file bonus.cpp Sun Jun 07 03:39:39 -0700 2009 More complete bonus system. Supports rockets. B... [daeltar]
file bonus.h Sun Jun 07 03:39:39 -0700 2009 More complete bonus system. Supports rockets. B... [daeltar]
directory data/ Sun Jun 07 03:39:39 -0700 2009 More complete bonus system. Supports rockets. B... [daeltar]
directory doc/ Sat Jun 06 04:52:34 -0700 2009 Adding doxygen comments. [daeltar]
file enemy_ship.cpp Sat Jun 06 14:14:07 -0700 2009 Added generic game object serving as base class... [daeltar]
file enemy_ship.h Sat Jun 06 07:22:56 -0700 2009 Cleaned use namespace directives, removed unnee... [daeltar]
file game.cpp Sun Jun 07 13:35:34 -0700 2009 Refactored iterator names. Moved generate enemi... [daeltar]
file game.h Sun Jun 07 11:05:50 -0700 2009 Turn test_collision into object method. [daeltar]
file game_object.cpp Sat Jun 06 15:59:08 -0700 2009 Support life bonuses randomly generated after k... [daeltar]
file game_object.h Sat Jun 06 15:59:08 -0700 2009 Support life bonuses randomly generated after k... [daeltar]
file main.cpp Fri Jun 05 16:58:31 -0700 2009 Tabs to spaces. [daeltar]
directory osx/ Fri Jun 05 16:28:36 -0700 2009 Makefile with better conditional build support.... [daeltar]
file player_ship.cpp Sat Jun 06 15:59:08 -0700 2009 Support life bonuses randomly generated after k... [daeltar]
file player_ship.h Sat Jun 06 15:59:08 -0700 2009 Support life bonuses randomly generated after k... [daeltar]
file projectile.cpp Sat Jun 06 14:14:07 -0700 2009 Added generic game object serving as base class... [daeltar]
file projectile.h Sat Jun 06 14:14:07 -0700 2009 Added generic game object serving as base class... [daeltar]
file ship.cpp
file ship.h Sat Jun 06 14:14:07 -0700 2009 Added generic game object serving as base class... [daeltar]
README
Arcade Raptor is variation of space shooter game written in C++ with SDL lib.

Use arrow keys and space for fire.

Build instructions
==================

For OS X:
  make Raptor.app

and it should build agains bundled compiled SDL, SDL_image and SDL_ttl

For Linux:
  make OSTYPE=linux

and it should compile(if you have libsdl and friends), run by ./raptor as long is data subdirectory in place

For other platforms:
try yourself, write me about it

Documentation can be build by:
  make apidoc