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| name | age | message | |
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.gitignore | Mon Jun 08 09:29:24 -0700 2009 | |
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Makefile | ||
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README | Sun Jun 07 10:55:26 -0700 2009 | |
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SDLMain.h | Thu Jun 04 09:03:47 -0700 2009 | |
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SDLMain.m | Fri Jun 05 16:58:31 -0700 2009 | |
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bonus.cpp | Sun Jun 07 03:39:39 -0700 2009 | |
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bonus.h | Sun Jun 07 03:39:39 -0700 2009 | |
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data/ | Sun Jun 07 03:39:39 -0700 2009 | |
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doc/ | Sat Jun 06 04:52:34 -0700 2009 | |
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enemy_ship.cpp | Sat Jun 06 14:14:07 -0700 2009 | |
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enemy_ship.h | Sat Jun 06 07:22:56 -0700 2009 | |
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game.cpp | Sun Jun 07 13:35:34 -0700 2009 | |
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game.h | Sun Jun 07 11:05:50 -0700 2009 | |
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game_object.cpp | Sat Jun 06 15:59:08 -0700 2009 | |
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game_object.h | Sat Jun 06 15:59:08 -0700 2009 | |
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main.cpp | Fri Jun 05 16:58:31 -0700 2009 | |
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osx/ | Fri Jun 05 16:28:36 -0700 2009 | |
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player_ship.cpp | Sat Jun 06 15:59:08 -0700 2009 | |
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player_ship.h | Sat Jun 06 15:59:08 -0700 2009 | |
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projectile.cpp | Sat Jun 06 14:14:07 -0700 2009 | |
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projectile.h | Sat Jun 06 14:14:07 -0700 2009 | |
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ship.cpp | ||
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ship.h | Sat Jun 06 14:14:07 -0700 2009 |
README
Arcade Raptor is variation of space shooter game written in C++ with SDL lib. Use arrow keys and space for fire. Build instructions ================== For OS X: make Raptor.app and it should build agains bundled compiled SDL, SDL_image and SDL_ttl For Linux: make OSTYPE=linux and it should compile(if you have libsdl and friends), run by ./raptor as long is data subdirectory in place For other platforms: try yourself, write me about it Documentation can be build by: make apidoc








