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Description: GL based toolkit for creating visually impressive graphical user interfaces
Homepage: http://www.clutter-project.org
Clone URL: git://github.com/ebassi/clutter.git
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Update TODO

git-svn-id: https://svn.o-hand.com/repos/clutter/trunk/clutter@1785 
ecf2853b-e7f2-0310-bfc1-8ca4a3543e6b
ebassi (author)
Mon Dec 24 04:13:31 -0800 2007
commit  f32eec0f6c41150537b337fc1fe4f7d3bf8cde51
tree    6def673e2c7cbee5002795a97dab5e058491648a
parent  92685a3800d08edd563c723deefcff65f8ab681c
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@@ -1,15 +1,15 @@
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 TODO
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 ====
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-Last updated 17/10/2007
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+$LastChangedDate$
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 0.6
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 ===
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 Definetly:
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- - More ClutterUnits support, convert actor API to units.
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- - Fragment shader support infrastructure
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+ * More ClutterUnits support, convert actor API to units.
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+ * Fragment shader support infrastructure
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  * XML/JSON type 'layout' files - include actors + behaviours + timeline etc.
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  - App developers manual.
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  * Events for Actors
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@@ -18,8 +18,8 @@ Definetly:
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      key events.
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    * Motion events need to be explicitly enabled.
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  - Mipmaps for pango renderer to improving text scaling quality
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- - ClutterScore
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- - Class for chaining timelines together
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+ * ClutterScore
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+ * Class for chaining timelines together
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 Nice/Maybe:
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@@ -28,8 +28,8 @@ Nice/Maybe:
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  - Gradient support ?
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  - Rectangle like props to all actors
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  - Glitz integration
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- - Some kind of focus model.
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- - Apple/Win native backends.
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+ * Some kind of focus model.
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+ * Apple/Win native backends.
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  * ClutterBehaviourDepth (trivial)
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  - ClutterTextureAnimation (trivial)
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  - Glitz backend over GLX (would cover above)

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