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SensorLibrary

a RedstoneChips circuit library containing sensor chips.

Circuits in library

  • pirsensor - a PIR (Passive Infra-red) heat sensor for detecting living entities within a radius.
  • photocell - Detect the average light level around the chip's interface blocks.
  • daytime - Can output all kinds of real or game time measurements.
  • rangefinder - An ultrasonic transceiver for detecting the exact distance between the chip and anything.
  • beacon - Can force map chunks to stay loaded and monitors whether chunks in a region are loaded or not.
  • slotinput - Input decimal numbers by choosing an inventory slot and clicking an interface block.
  • vehicleid - Track a vehicle entity id number as it passes over the chip interface blocks.
  • playerid - Track a player entity id.
  • spark - Strike thunders on command.

For much more information, see the circuitdocs.

Installation

  • Download the latest RedstoneChips bundle RedstoneChips.
  • Copy all jar files into the plugins folder of your craftbukkit installation.

Changelog

SensorLibrary 0.34

  • daytime: Fixed daytime offset bug.

SensorLibrary 0.33

  • Updated for RC0.95
  • daytime: Added hour offset argument.
  • slotinput: The chip works now.
  • rangefinder: Fixed scaling bug.
  • pirsensor: Speed improvements
  • rangefinder: An output of 0 now means only "no target". When a target is detected the output value starts from 1.
  • pirsensor: Added option to track entities in a cube in addition to sphere. Tracked entity types can be specified in sign arguments. by Vecht.

SensorLibrary 0.32 (Jan 9th, 2012)

  • spark: Added "fake" argument for damage-less sparks (copied from @AterIgnis version).
  • Updated for RC0.94.

SensorLibrary 0.31 (19/12/11)

  • Some cosmetic message changes.
  • Updated to work with RC0.93.

SensorLibrary 0.3 (04/12/11)

  • New spark chip.
  • New self-triggering vehicleid and playerid sensor chips.
  • Rangefinder direction is determined by two interface blocks instead of interface+noteblock. The extra interface block is also part of structure.
  • Many changes to the rangefiner: Added a optional size argument on the third line. Format WxH ex: 2x3 or W&H ex: 1 Changed Detection Methods (by @Cutch . Thanks!)
  • slotinput will reset its output levers on init.
  • photocell requires at least 1 interface block.

SensorLibrary 0.25 (23/04/11)

  • Updated to work with RedstoneChips 0.9.
  • New slotinput circuit for decimal number input according to the selected inventory slot. Made by @Shamebot!
  • New beacon circuit for forcing chunks in a region to stay loaded or for monitoring whether a region of chunks is loaded or unloaded.
  • Removed annoying console spam made by the photocell circuit.

SensorLibrary 0.24 (07/04/11)

  • New daytime timefields - SECOND1, SECOND10, MINUTE1, MINUTE10, HOUR1 and HOUR10 - for sending 1s and 10s digits of the output directly from the daytime circuit. Thanks @zach-hinchy.
  • Fixed daytime output scaling when the number of output bits is less than required for the selected time field.
  • pirsensor is now using a faster algorithm for finding living entities in radius.

SensorLibrary 0.23 (10/03/11)

  • daytime can output current time in other worlds. Coded by @dashkal.
  • Updated to work with RedstoneChips 0.84.

SensorLibrary 0.22 (07/03/11)

  • Updated to work with RedstoneChips 0.83.

SensorLibrary 0.21 (03/03/11)

  • daytime can output game minutes and some more changes to the time field argument. Check the docs.

SensorLibrary 0.2 (28/02/11)

  • Updated to work with latest craftbukkit and RC0.82
  • New daytime circuit
  • New rangefinder circuit

SensorLibrary 0.11 (14/02/11)

  • Fixed bug in pirsensor.
  • Updated to work with RedstoneChips 0.8

SensorLibrary 0.1 (7/02/11)

  • First release with 2 circuits: photocell and pirsensor.

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a RedstoneChips circuit library for sensors

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