## -- sourcemud.conf --
## Configuration file for Source MUD
## @VERSION@
## Log file.
log_file = log/sourcemud.log
## HTTP Log file.
http_log_file = log/sm_access.log
## PID file
pid_file = var/sourcemud.pid
## HTTP session key file.
skey_dir = data/session.key
## Directory holding player files.
player_dir = data/players/
## Directory holding account files.
account_dir = data/accounts/
## Directory holding zones.
zone_dir = data/world/
## Directory holding world state.
world_dir = data/
## Directory holding scripts.
script_dir = data/scripts/
## Directory holding AI definitions.
ai_dir = data/scripts/
## Directory holding blueprints.
blueprint_dir = data/blueprints/
## Directory holding help files.
help_dir = data/help/
## Directory holding misc. data.
misc_dir = data/
## Directory holding HTML .tpl files.
html_dir = data/html/
## Port to listen on for both IPv4 and IPv6 clients.
#port = 4545
## Maximum number of connections allowed from a single host address.
#max_per_host = 5
## Maximum number of connections allowed in total from all hosts.
#max_clients = 1000
## Minutes of inactivity on a telnet connection before it is disconnected.
#telnet_timeout = 30
## Minutes of inactivity on an HTTP session before it is discarded.
#http_timeout = 30
## Enable IPv6 support.
#ipv6 = true
## List of denies hosts and networks.
#denied_hosts_file = hosts.deny
## The host name of the server.
hostname = @HOSTNAME@
## Maximum number of charaters allowed per account.
#chars_per_account = 3
## Maximum number of characters which may be active per account.
#active_per_account = 1
## Enable creation of new accounts.
#account_creation = true
## Auto-save time in minutes.
#auto_save = 15
## Backup zone files.
#backup_zones = true
## Backup player files.
#backup_players = true
## Run in the background as a server daemon.
#daemon = false
## Lock server into a directory, increasing security.
#chroot = /home/sourcemud/jail
## Always run as the given user. (Server must be started as root.)
#user = sourcemud
## Always run as the given group. (Server must be started as root.)
#group = daemon
## Path to the sendmail binary.
sendmail = @PATH_SENDMAIL@
## Address to send admin notifications to.
#admin_mail = sourcemud-admin@@HOSTNAME@
## Address to send bug reports to.
#bug_mail = sourcemud-bugs@@HOSTNAME@
## Address to send player abuse reports to.
#abuse_mail = sourcemud-abuse@@HOSTNAME@
## Address to send typo reports to.
#typo_mail = sourcemud-typo@@HOSTNAME@