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pico-zxspectrum

48k/128k ZX Spectrum for Raspberry Pico Pi RP2040

This project is intended to be relatively easy to breadboard or prototype in some other way. It's just for fun and not a highly accurate emulation; hopefully it is good enough to be enjoyable.

Features

  • DVI/HDMI (Wren's Amazing PicoDVI)
  • LCD support (ST7789/ILI9341 320x240)
  • VGA video (RGB332, RGB222, RGBY1111)
  • USB keyboard & Joysticks
  • PS/2 keyboard
  • Martix keyboard
  • PWM/I2S DAC audio for 48k buzzer and AY-3-8912
  • Audio input (load from tape)
  • 12 quick save slots
  • Load from .z80 snapshot files
  • Read from .tap & .tzx tape files
  • On screen menu system
  • Kempston and Sinclair joystick emulation

Updates

21/04/24

  • 720x576x50Hz option now available for VGA and HDMI builds
  • Ringo support on LCD, VGA and HMDI firmware

14/04/24

Finally, some 50Hz display builds!

  • Updates to HDMI firmware and Pimoroni Pico Demo VGA board:
    • Added support for Ringo's low res mode
    • 720x576x50Hz display mode

The patch to make Ringo looks to see if the display is flipping every 4 lines and if so it switches to doing so with precise timing. It's a hack, but Ringo is a nice game and I'm happy to see it working.

I'll try to add 50Hz modes to the remaing VGA boards when I get time.

01/04/24

  • New firmware with audio over HDMI
  • New interrupt mode based on CPU cycle count (now default)
  • New menu item to toggle interrupt between CPU cycle count and VSYNC
  • Improved PWM audio output (samples now buffered)

Thanks to ikjordan for his audio additions to PicoDVI.

more...

Boards

Click on the images below for more inforation ...

Board Notes
HDMI breadboard Some breadboard HDMI options
VGA breadboard Some breadboard VGA options
PICO ZX48/128 ZX Spectrum 48K replacement board by Bobricius
PICOZX LCD ZX Spectrum with LCD and VGA by Bobricius
PICOZX ZX Spectrum with VGA by Bobricius
RetroVGA VGA micro-computer by Bobricius
PicomputerMax LCD micro-computer by Bobricius
PicomputerZX ZX Spectrum with LCD by Bobricius
Pimoroni Pico DV Pimoroni's Pico DV board
Pimoroni Pico VGA Pimoroni's Pico VGA board
HDMI + key matrix Breadboard with key matrix support
ArnoldUK Arnold UK's board
MURMULATOR Micro with VGA/HDMI and more
RP2040-PiZero Waveshare RP2040-PiZero Development Board

Screen shots

Audio samples

Firmware targets

Pre-built binary targets can be copied directly to a Pico Pi. They can be downloaded from the links on the page for the board below or found in the uf2 folder.

Before attempting to update the firmware on your Pico make sure power supplies and any USB host devices have been disconnected (hub, keyboard, joysticks, etc.).

Push and hold the BOOTSEL button and plug your Pico into the USB port of your computer. Release the BOOTSEL button after your Pico is connected. It will mount as a Mass Storage Device called RPI-RP2. Drag and drop the UF2 file onto the RPI-RP2 volume.

On hardware with a faceplate the button is usually accessible through a small hole; the PICOZX Lcd board has the Pico facing inwards and you will need to reach a finger inside to press the bootsel button.

e.g. for the HDMI breadboard wiring show above use:

cp ZxSpectrumBreadboardHdmi4PinAudio.uf2 /media/pi/RPI-RP2/

Audio output

There are three techniques for audio output.

  • A mixture of digital sound and PWM output, which comes in three variants.
  • A DAC connected to the Pico using I2S.
  • Audio over HDMI to the display.

PWM/Digital Audio

PWM audio output comes in 3 variants, using 1, 2 and 4 pin:

Label 1 Pin 2 Pin 4 Pin
RP AUDIO1 Buzzer & AY-3-8912 PWM AY-3-8912 PWM AY-3-8912 Channel A PWM
RP AUDIO2 - Buzzer Buzzer
RP AUDIO3 - - AY-3-8912 Channel B PWM
RP AUDIO4 - - AY-3-8912 Channel C PWM

High frequencies need to be filtered out of the PWM audio output and mixed with the Spectrum's digital audio. Here are some sample designs. Please note they are not carefully designed but made from components I found lying around. If you create a particularly nice sounding design please let me know and I will add it to the documentation.

Separating out the Spectrum buzzer from the AY-3-8912 improves the fidelity of the Spectrum beeps.

image

The best audio is achieved by having separate pins for the Spectrum buzzer and AY-3-8912 A,B & C channels.

image

The sound is actually quite good from the 4 pin filter and at some point I will do a stero version.

Designs that only have a single GPIO pin available can have the audio mixed digitally:

image

I2S DAC Audio

The emulation can drive a PCM5100A DAC for line out audio over I2S. It uses the RP_DAC_DATA, RP_DAC_BCLK and RP_DAC_LRCLK pin on the Pico. Currently, only tested on the Pimoroni Pico DV board.

HDMI audio

HDMI builds can now output 44.1kHz audio to the display.

Video output

DVI/HDMI

The following circuit shows roughly how to connect an HDMI socket; I have always used a breakout board...

...but this is what I think it boils down to:

image

So far, there are three supported VGA configurations, which can be found in the various build targets. They have all been designed with a combination of plagiarism and guesswork, so please let me know if you have better versions and I will update this document.

VGA RGBY 1111

Although this is the most complicated, it is my favourite as it only uses 5 pins on the Pico. The display is slightly paler than the other two versions, which is easier on the eyes.

image

See this CMakeLists.txt for an example configuration.

VGA RGB 222

image

See this CMakeLists.txt for an example configuration.

VGA RGB 332

image

See this CMakeLists.txt for an example configuration.

PS/2 Keyboards

The emulator targets can accept input from a PS/2 keyboard wired to RP_PS2_DATA and RP_PS2_CLK. A suggested circuit is shown below:

image

The resistors and Zeners are there in case the keyboard contains a pull-up resistor to 5v on either the data or clock lines; the data and clock lines are, in theory, open-collector with no pull-up.

I'm told most PS/2 keyboards can be run at 3.3v and the the extra components become redundant... but I've not tried with mine. You may find the Pico struggles to deliver enough power at 3.3v for the SD card writes and running a keyboard.

Currently there is no toggling on the lock keys (caps/num lock) and the indicator leds are not used.

Audio Input

Due to a great deal of help from badrianiulian, here is a suggested audio input circuit:

image

Suggestions to improve this circuit are appreciated and please post them here.

Components

Pico pinout

image

Display considerations

Firstly, the emulation does not have a screen buffer, and there is not enough RAM left to add one. Whichever dsiplay you use, it will not have exactly the same timing as the old PAL monitors. This is particularly noticable on 60Hz displays with programs on the Spectrum that try to synchronize their output with the display, or use the frame rate to control the speed of music. I'm gradually adding 50Hz modes to firmware for various boards.

Joysticks

There is basic support for connecting USB joysticks and have them appear as Kempston or Sinclair joysticks to the Spectrum.

For joysticks to work they have to provide a HID report, which is usually the case for generic PC joypads. Some manufacturers make joysticks that don't report their behaviour and hence require custom drivers; these are not going to work.

Basically, I don't know how many different joysticks will be usable. If you are having trouble raise an issue and attach a HID report descriptor from your device and I will have a look at it.

To get this to work I have done some hacking and slashing in TinyUSB (sorry Ha Thach):

https://github.com/fruit-bat/tinyusb/tree/hid_micro_parser

Build

The version of TinyUSB in the Pico SDK will need to be replaced with a version containing a HID report parser and USB hub support.

Using git protocol:

cd $PICO_SDK_PATH/lib/
mv tinyusb tinyusb.orig
git clone git@github.com:fruit-bat/tinyusb.git
cd tinyusb
git checkout hid_micro_parser

...or using https protocol:

cd $PICO_SDK_PATH/lib/
mv tinyusb tinyusb.orig
git clone https://github.com/fruit-bat/tinyusb.git
cd tinyusb
git checkout hid_micro_parser

Make a folder in which to clone the required projects e.g.

mkdir ~/pico
cd ~/pico

Clone the projects from github:

Using git protocol:

git clone git@github.com:raspberrypi/pico-extras.git
git clone git@github.com:fruit-bat/PicoDVI.git
git clone git@github.com:fruit-bat/pico-vga-332.git
git clone git@github.com:fruit-bat/pico-zxspectrum.git
git clone git@github.com:pimoroni/pimoroni-pico.git
git clone git@github.com:fruit-bat/pico-dvi-menu
git clone git@github.com:fruit-bat/pico-emu-utils
git clone git@github.com:redcode/Z80.git
git clone git@github.com:redcode/Zeta.git

...or using https protocol:

git clone https://github.com/raspberrypi/pico-extras.git
git clone https://github.com/fruit-bat/PicoDVI.git
git clone https://github.com/fruit-bat/pico-vga-332.git
git clone https://github.com/fruit-bat/pico-zxspectrum.git
git clone https://github.com/pimoroni/pimoroni-pico.git
git clone https://github.com/fruit-bat/pico-dvi-menu
git clone https://github.com/fruit-bat/pico-emu-utils
git clone https://github.com/redcode/Z80.git
git clone https://github.com/redcode/Zeta.git

Edit:

pimoroni-pico/drivers/fatfs/ffconf.h

and set FF_USE_FIND to 1

#define FF_USE_FIND            1

Switch to the audio branch of PicoDVI

cd PicoDVI
git checkout audio
cd -

Perform the build:

cd pico-zxspectrum
mkdir build
cd build
cmake -DPICO_COPY_TO_RAM=0 ..
make clean
make -j4

Building for the Pimoroni Pico VGA Demo Base needs a different cmake command:

cd build
cmake -DPICO_COPY_TO_RAM=0 -DPICO_BOARD=vgaboard ..
make -j4 ZxSpectrumPicoVga

Copy the relevant version to your board, which can be located with:

find . -name '*.uf2'

e.g.

cp ./bin/breadboard_hdmi/ZxSpectrumBreadboardHdmi.uf2 /media/pi/RPI-RP2/

Prepare an SD card

I have used the following SD card formats:

2 GB FAT16
2 GB FAT32
4 GB W95 FAT32 (LBA)

The table shows the folders used by the emulator on the SD card. If not already present, they will be created as the emulator starts up.

Folder Contents
zxspectrum/snapshots Put your .z80 snapshot files in here.
zxspectrum/snapshots/quicksaves Folder for quick saves.
zxspectrum/tapes Folder for .tap and .tzx tape files.

USB and PS2 Keyboard mappings

Key Action
AltGr Symbol
F1 Toggle on screen menu
F3 Toggle mute
F4 Toggle the Z80 moderator. Cycles through 3.5Mhz, 4.0Mhz and unmoderated
F8 Reload current snap
F9 previous snap
F10 next snap
F11 Reset as 48k Spectrum
F12 Reset as 128k Spectrum
LCtrl + F1-F12 Quick save (LCtrl+F1 = save slot 1, LCtrl+F2 = save slot 2, etc)
LAlt + F1-F12 Quick load (LAlt+F1 = load slot 1, LAlt+F2 = load slot 2, etc)

Debug

Pico pin Pico GPIO Adapter wire
1 GP0 White
2 GP1 Green
3 GND Black
tio -m ODELBS /dev/ttyUSB0

Thanks to

CarlK for the super no OS FAT FS for Pico
Damien G for maintaining and publishing some wonderful 8-bit fonts
Wren for the amazing PicoDVI
hathach for the embeded USB library TinyUSB
Lin Ke-Fong for the Z80 emulator
Pimoroni for lots of useful libraries
badrianiulian for help testing and design work on the audio circuitry
redcode for the Z80 emulator
Javavi for adding support for the MURMULATOR platform
ikjordan for his audio additions to PicoDVI

References

Z80 Test suite
Wren's Amazing PicoDVI
Z80 file format documentation
Fonts by DamienG
breakintoprogram - Screen memory layout
breakintoprogram - keyboard layout
breakintoprogram - interrupts
worldofspectrum - 48k ZX Spectrum reference
worldofspectrum - 128k ZX Spectrum reference
worldofspectrum - AY-3-8912 reference
JGH Spectrum ROM
48k ZX Spectrum service manual
GOSH ZX Spectrum ROM
Cassette input circuit design
ZX Spectrum ROM Images
AY-3-8912 - manual
AY-3-8912 - synth
USB HID 1.1
ST7789 LCD driver reference
RGB for 128k ZX Spectrum
PS/2 vs HID keyboard codes
PCM 5100A DAC
RP2040 Datasheet
Z80 Instruction set with XYH
Z80 Instruction set
Site with some WAV files
ZX Modules Software
TZX format
A decoder for ZX format
Circuit diagram editor

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