public
Description: cocos2d-iphone game framework
Homepage: http://code.google.com/p/cocos2d-iphone
Clone URL: git://github.com/funkaster/cocos2d-iphone.git
name age message
file AUTHORS Mon Jun 01 02:19:31 -0700 2009 CocosDenshion: added changelog, authors, target... [ricardoquesada]
file CHANGELOG Mon Jun 01 02:19:31 -0700 2009 CocosDenshion: added changelog, authors, target... [ricardoquesada]
file DONORS Mon Jun 01 00:55:36 -0700 2009 added tracy valleau in donors [ricardoquesada]
file LICENSE Tue Dec 23 15:00:01 -0800 2008 fixed issue #111 and issue #120 [ricardoquesada]
file LICENSE.TouchJSON Thu Mar 12 19:01:24 -0700 2009 using udpated TouchJSON from svn [ricardoquesada]
file LICENSE.artwork Fri Mar 13 10:42:40 -0700 2009 improved animation API. Sprite and AtlasSprite ... [ricardoquesada]
file LICENSE.chipmunk Mon Oct 20 08:33:30 -0700 2008 fixed issue #51 [ricardoquesada]
file LICENSE.cocosdenshion Mon Jun 01 02:25:16 -0700 2009 added license [ricardoquesada]
file README Sat May 09 02:35:41 -0700 2009 added 16-bit test in performaceSprite and perfo... [ricardoquesada]
directory Resources/ Tue Jun 02 07:45:47 -0700 2009 New Box2D demo with better cocos2d integration. [steveoldmeadow]
directory cocos2d-iphone.xcclassmodel/ Sat Apr 11 11:22:55 -0700 2009 renamed class model [ricardoquesada]
directory cocos2d-iphone.xcodeproj/ Tue Jun 02 07:45:29 -0700 2009 New Box2D demo with better cocos2d integration. [steveoldmeadow]
directory cocos2d/ Thu May 28 02:55:40 -0700 2009 added bezier drawing primitives fixed issue #380 [ricardoquesada]
directory cocoslive/ Mon May 11 06:12:28 -0700 2009 improved world ranking support. part of issue #342 [ricardoquesada]
file doxygen.config Sun Apr 12 00:47:26 -0700 2009 fixed issue #314 [ricardoquesada]
directory experimental/ Tue Jun 02 02:53:48 -0700 2009 Changes for 1.3 version of CocosDenshion [steveoldmeadow]
directory external/ Mon May 18 00:27:23 -0700 2009 added box2d - for testing purposes only [ricardoquesada]
directory tests/ Tue Jun 02 07:45:29 -0700 2009 New Box2D demo with better cocos2d integration. [steveoldmeadow]
directory tools/ Thu May 21 01:06:35 -0700 2009 community pages the forum [ricardoquesada]
README
cocos2d for iPhone
------------------

cocos2d for iPhone[1] is a framework for building 2D games, demos, and other
graphical/interactive applications. It is based on the cocos2d [2] (python)
design:
  it uses the same API and design, but instead of using python it uses objective-c.


Main features
    * Scene management (workflow)
    * Transitions between scenes
    * Sprites and Sprite Sheets
    * Effects: Lens, Ripple, Waves, Liquid, etc.
    * Actions (behaviours): 
        * Trasformation Actions: Move, Rotate, Scale, Fade, Tint, etc.
        * Composable actions: Sequence, Spawn, Repeat, Reverse
        * Ease Actions: Exp, Sin, Cubic, etc.
        * Misc actions: CallFunc, OrbitCamera
    * Basic menus and buttons
    * Integrated Chipmunk 2d physics engine
    * Particle system
    * Fast text rendering: Fixed and Variable width fonts
    * Texture Atlas support
    * Tile Map support
    * Parallax scrolling
    * High Score server
    * Touch/Accelerometer
    * Portrait and Landscape mode
    * Integrated Pause/Resume
    * Fast textures: PVRTC 2-bit & 4-bit textures, RGBA 16-bit (and 32-bit) textures
    * Language: objective-c
    * Open Source: Compatible with open and closed source projects
    * OpenGL ES 1.1 based 

Experimental features:
    * Motion Streak / Ribbon support
    * Sound Engine support

This library does not work with the toolchain, but it
should be easy to port it to it.


Build Requeriments
------------------

Mac OS X 10.5.3, Xcode 3.1, iPhone OS 2.0, Beta 8 release or later


Runtime Requirements
--------------------

Mac OS X 10.5.3, iPhone OS 2.0, Beta 8 release or later



[1] http://code.google.com/p/cocos2d-iphone
[2] http://www.cocos2d.org