gsterrell/downwords
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5-09-2009: completed: - Commented some code. To do: - Lots. - Level class - Handling of separate levels - More game handling in class, less in main - start music - change background - change challenge level (level timer, raising water? level specific challenges? Maybe save until later.) - set/reset word placement - random lettes selected from word list? - more/less letters added? - Letter class, to be handled by Jordan. - handling of character values - Creation. How best to handle it? - Checking of completed words. - Creation of "Sprite" class, handled by Gregory. 4-26-2009: completed: - "letterspace" class completed - "corpus" class completed. Go Jordan! To do: - Lots. - Level class - Handling of separate levels - More game handling in class, less in main - start music - change background - change challenge level (level timer, raising water? level specific challenges? Maybe save until later.) - set/reset word placement - random lettes selected from word list? - more/less letters added? - Letter class - handling of character values - Creation. How best to handle it? - Checking of completed words. 04-19-2009: Completed: - Separate graphics folder - Basic level class implementation - backgrounds - Mouse controls To do: - Changing to all original code - level class - handle music - challenge level - word placement - "letterspace" class Prior to 04-19-2009: - Separate graphics folder - done. - Level class - what does it do? - start music - change background ( - change challenge level (level timer, raising water? level specific challenges? Maybe save until later.) - set/reset word placement - random lettes selected from word list? - more/less letters added? - Completion of mouse controls. -working on it - Changing to original code. -Will happen in time.
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NOT MY CODE. This is a CTG empire project that I'm contributing to. Downwords is a physics-based word game written in C++ and SDL.
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