/*
* Copyright (C) 2007 Tony Arcieri
* You may redistribute this under the terms of the Ruby license.
* See LICENSE for details
*/
#include "ruby.h"
#include "rubyio.h"
#include <assert.h>
#include <string.h>
#include <time.h>
#include <errno.h>
#ifndef GetReadFile
#define FPTR_TO_FD(fptr) (fptr->fd)
#else
#define FPTR_TO_FD(fptr) (fileno(GetReadFile(fptr)))
#endif
/* Default number of bytes in each node's buffer */
#define DEFAULT_NODE_SIZE 16384
/* Maximum age of a buffer node in a memory pool, in seconds */
#define MAX_AGE 60
/* How often to scan the pool for old nodes */
#define PURGE_INTERVAL 10
struct buffer {
time_t last_purged_at;
unsigned size, node_size;
struct buffer_node *head, *tail;
struct buffer_node *pool_head, *pool_tail;
};
struct buffer_node {
time_t last_used_at;
unsigned start, end;
struct buffer_node *next;
unsigned char data[0];
};
static VALUE mEm = Qnil;
static VALUE cEm_Buffer = Qnil;
static VALUE Em_Buffer_allocate(VALUE klass);
static void Em_Buffer_mark(struct buffer *);
static void Em_Buffer_free(struct buffer *);
static VALUE Em_Buffer_initialize(int argc, VALUE *argv, VALUE self);
static VALUE Em_Buffer_clear(VALUE self);
static VALUE Em_Buffer_size(VALUE self);
static VALUE Em_Buffer_empty(VALUE self);
static VALUE Em_Buffer_append(VALUE self, VALUE data);
static VALUE Em_Buffer_prepend(VALUE self, VALUE data);
static VALUE Em_Buffer_read(int argc, VALUE *argv, VALUE self);
static VALUE Em_Buffer_to_str(VALUE self);
static VALUE Em_Buffer_read_from(VALUE self, VALUE io);
static VALUE Em_Buffer_write_to(VALUE self, VALUE io);
static struct buffer *buffer_new(void);
static void buffer_clear(struct buffer *buf);
static void buffer_free(struct buffer *buf);
static void buffer_gc(struct buffer *buf);
static void buffer_prepend(struct buffer *buf, char *str, unsigned len);
static void buffer_append(struct buffer *buf, char *str, unsigned len);
static void buffer_read(struct buffer *buf, char *str, unsigned len);
static void buffer_copy(struct buffer *buf, char *str, unsigned len);
static int buffer_read_from(struct buffer *buf, int fd);
static int buffer_write_to(struct buffer *buf, int fd);
/*
* High speed buffering geared towards non-blocking I/O.
*
* Data is stored in a byte queue implemented as a linked list of equal size
* chunks. Since every node in the list is the same size they are easily
* memory pooled. Routines are provided for high speed non-blocking reads
* and writes from Ruby IO objects.
*/
void Init_em_buffer()
{
mEm = rb_define_module("EventMachine");
cEm_Buffer = rb_define_class_under(mEm, "Buffer", rb_cObject);
rb_define_alloc_func(cEm_Buffer, Em_Buffer_allocate);
rb_define_method(cEm_Buffer, "initialize", Em_Buffer_initialize, -1);
rb_define_method(cEm_Buffer, "clear", Em_Buffer_clear, 0);
rb_define_method(cEm_Buffer, "size", Em_Buffer_size, 0);
rb_define_method(cEm_Buffer, "empty?", Em_Buffer_empty, 0);
rb_define_method(cEm_Buffer, "<<", Em_Buffer_append, 1);
rb_define_method(cEm_Buffer, "append", Em_Buffer_append, 1);
rb_define_method(cEm_Buffer, "prepend", Em_Buffer_prepend, 1);
rb_define_method(cEm_Buffer, "read", Em_Buffer_read, -1);
rb_define_method(cEm_Buffer, "to_str", Em_Buffer_to_str, 0);
rb_define_method(cEm_Buffer, "read_from", Em_Buffer_read_from, 1);
rb_define_method(cEm_Buffer, "write_to", Em_Buffer_write_to, 1);
}
static VALUE Em_Buffer_allocate(VALUE klass)
{
return Data_Wrap_Struct(klass, Em_Buffer_mark, Em_Buffer_free, buffer_new());
}
static void Em_Buffer_mark(struct buffer *buf)
{
/* Walks the pool of unused chunks and frees any that are beyond a certain age */
buffer_gc(buf);
}
static void Em_Buffer_free(struct buffer *buf)
{
buffer_free(buf);
}
/**
* call-seq:
* EventMachine::Buffer.new(size = DEFAULT_NODE_SIZE) -> EventMachine::Buffer
*
* Create a new EventMachine::Buffer with linked segments of the given size
*/
static VALUE Em_Buffer_initialize(int argc, VALUE *argv, VALUE self)
{
VALUE node_size_obj;
int node_size;
struct buffer *buf;
if(rb_scan_args(argc, argv, "01", &node_size_obj) == 1) {
node_size = NUM2INT(node_size_obj);
if(node_size < 1) rb_raise(rb_eArgError, "invalid buffer size");
Data_Get_Struct(self, struct buffer, buf);
/* Make sure we're not changing the buffer size after data has been allocated */
assert(!buf->head);
assert(!buf->pool_head);
buf->node_size = node_size;
}
return Qnil;
}
/**
* call-seq:
* EventMachine::Buffer#clear -> nil
*
* Clear all data from the EventMachine::Buffer
*/
static VALUE Em_Buffer_clear(VALUE self)
{
struct buffer *buf;
Data_Get_Struct(self, struct buffer, buf);
buffer_clear(buf);
return Qnil;
}
/**
* call-seq:
* EventMachine::Buffer#size -> Integer
*
* Return the size of the buffer in bytes
*/
static VALUE Em_Buffer_size(VALUE self)
{
struct buffer *buf;
Data_Get_Struct(self, struct buffer, buf);
return INT2NUM(buf->size);
}
/**
* call-seq:
* EventMachine::Buffer#empty? -> Boolean
*
* Is the buffer empty?
*/
static VALUE Em_Buffer_empty(VALUE self)
{
struct buffer *buf;
Data_Get_Struct(self, struct buffer, buf);
return buf->size > 0 ? Qfalse : Qtrue;
}
/**
* call-seq:
* EventMachine::Buffer#append(data) -> String
*
* Append the given data to the end of the buffer
*/
static VALUE Em_Buffer_append(VALUE self, VALUE data)
{
struct buffer *buf;
Data_Get_Struct(self, struct buffer, buf);
/* Is this needed? Never seen anyone else do it... */
data = rb_convert_type(data, T_STRING, "String", "to_str");
buffer_append(buf, RSTRING_PTR(data), RSTRING_LEN(data));
return data;
}
/**
* call-seq:
* EventMachine::Buffer#prepend(data) -> String
*
* Prepend the given data to the beginning of the buffer
*/
static VALUE Em_Buffer_prepend(VALUE self, VALUE data)
{
struct buffer *buf;
Data_Get_Struct(self, struct buffer, buf);
data = rb_convert_type(data, T_STRING, "String", "to_str");
buffer_prepend(buf, RSTRING_PTR(data), RSTRING_LEN(data));
return data;
}
/**
* call-seq:
* EventMachine::Buffer#read(length = nil) -> String
*
* Read the specified abount of data from the buffer. If no value
* is given the entire contents of the buffer are returned. Any data
* read from the buffer is cleared.
*/
static VALUE Em_Buffer_read(int argc, VALUE *argv, VALUE self)
{
VALUE length_obj, str;
int length;
struct buffer *buf;
Data_Get_Struct(self, struct buffer, buf);
if(rb_scan_args(argc, argv, "01", &length_obj) == 1) {
length = NUM2INT(length_obj);
} else {
if(buf->size == 0)
return rb_str_new2("");
length = buf->size;
}
if(length > buf->size)
length = buf->size;
if(length < 1)
rb_raise(rb_eArgError, "length must be greater than zero");
str = rb_str_new(0, length);
buffer_read(buf, RSTRING_PTR(str), length);
return str;
}
/**
* call-seq:
* EventMachine::Buffer#to_str -> String
*
* Convert the Buffer to a String. The original buffer is unmodified.
*/
static VALUE Em_Buffer_to_str(VALUE self) {
VALUE str;
struct buffer *buf;
Data_Get_Struct(self, struct buffer, buf);
str = rb_str_new(0, buf->size);
buffer_copy(buf, RSTRING_PTR(str), buf->size);
return str;
}
/**
* call-seq:
* EventMachine::Buffer#read_from(io) -> Integer
*
* Perform a nonblocking read of the the given IO object and fill
* the buffer with any data received. The call will read as much
* data as it can until the read would block.
*/
static VALUE Em_Buffer_read_from(VALUE self, VALUE io) {
struct buffer *buf;
#if HAVE_RB_IO_T
rb_io_t *fptr;
#else
OpenFile *fptr;
#endif
Data_Get_Struct(self, struct buffer, buf);
GetOpenFile(rb_convert_type(io, T_FILE, "IO", "to_io"), fptr);
rb_io_set_nonblock(fptr);
return INT2NUM(buffer_read_from(buf, FPTR_TO_FD(fptr)));
}
/**
* call-seq:
* EventMachine::Buffer#write_to(io) -> Integer
*
* Perform a nonblocking write of the buffer to the given IO object.
* As much data as possible is written until the call would block.
* Any data which is written is removed from the buffer.
*/
static VALUE Em_Buffer_write_to(VALUE self, VALUE io) {
struct buffer *buf;
#if HAVE_RB_IO_T
rb_io_t *fptr;
#else
OpenFile *fptr;
#endif
Data_Get_Struct(self, struct buffer, buf);
GetOpenFile(rb_convert_type(io, T_FILE, "IO", "to_io"), fptr);
rb_io_set_nonblock(fptr);
return INT2NUM(buffer_write_to(buf, FPTR_TO_FD(fptr)));
}
/*
* Ruby bindings end here. Below is the actual implementation of
* the underlying data structures.
*/
/* Create a new buffer */
static struct buffer *buffer_new(void)
{
struct buffer *buf;
buf = (struct buffer *)xmalloc(sizeof(struct buffer));
buf->head = buf->tail = buf->pool_head = buf->pool_tail = 0;
buf->size = 0;
buf->node_size = DEFAULT_NODE_SIZE;
time(&buf->last_purged_at);
return buf;
}
/* Clear all data from a buffer */
static void buffer_clear(struct buffer *buf)
{
struct buffer_node *tmp;
/* Move everything into the buffer pool */
if(!buf->pool_tail)
buf->pool_head = buf->pool_tail = buf->head;
else
buf->pool_tail->next = buf->head;
buf->head = buf->tail = 0;
buf->size = 0;
}
/* Free a buffer */
static void buffer_free(struct buffer *buf)
{
struct buffer_node *tmp;
buffer_clear(buf);
while(buf->pool_head) {
tmp = buf->pool_head;
buf->pool_head = tmp->next;
free(tmp);
}
free(buf);
}
/* Run through the pool and find elements that haven't been used for awhile */
static void buffer_gc(struct buffer *buf)
{
struct buffer_node *cur, *tmp;
time_t now;
time(&now);
/* Only purge if we've passed the purge interval */
if(now - buf->last_purged_at < PURGE_INTERVAL)
return;
buf->last_purged_at = now;
while(buf->pool_head && now - buf->pool_head->last_used_at >= MAX_AGE) {
tmp = buf->pool_head;
buf->pool_head = buf->pool_head->next;
free(tmp);
}
if(!buf->pool_head)
buf->pool_tail = 0;
}
/* Create a new buffer_node (or pull one from the memory pool) */
static struct buffer_node *buffer_node_new(struct buffer *buf)
{
struct buffer_node *node;
/* Pull from the memory pool if available */
if(buf->pool_head) {
node = buf->pool_head;
buf->pool_head = node->next;
if(node->next)
node->next = 0;
else
buf->pool_tail = 0;
} else {
node = (struct buffer_node *)xmalloc(sizeof(struct buffer_node) + buf->node_size);
node->next = 0;
}
node->start = node->end = 0;
return node;
}
/* Free a buffer node (i.e. return it to the memory pool) */
static void buffer_node_free(struct buffer *buf, struct buffer_node *node)
{
/* Store when the node was freed */
time(&node->last_used_at);
node->next = buf->pool_head;
buf->pool_head = node;
if(!buf->pool_tail)
buf->pool_tail = node;
}
/* Prepend data to the front of the buffer */
static void buffer_prepend(struct buffer *buf, char *str, unsigned len)
{
struct buffer_node *node, *tmp;
buf->size += len;
/* If it fits in the beginning of the head */
if(buf->head && buf->head->start >= len) {
buf->head->start -= len;
memcpy(buf->head->data + buf->head->start, str, len);
} else {
node = buffer_node_new(buf);
node->next = buf->head;
buf->head = node;
if(!buf->tail) buf->tail = node;
while(len > buf->node_size) {
memcpy(node->data, str, buf->node_size);
node->end = buf->node_size;
tmp = buffer_node_new(buf);
tmp->next = node->next;
node->next = tmp;
if(buf->tail == node) buf->tail = tmp;
node = tmp;
str += buf->node_size;
len -= buf->node_size;
}
if(len > 0) {
memcpy(node->data, str, len);
node->end = len;
}
}
}
/* Append data to the front of the buffer */
static void buffer_append(struct buffer *buf, char *str, unsigned len)
{
unsigned nbytes;
buf->size += len;
/* If it fits in the remaining space in the tail */
if(buf->tail && len <= buf->node_size - buf->tail->end) {
memcpy(buf->tail->data + buf->tail->end, str, len);
buf->tail->end += len;
return;
}
/* Empty list needs initialized */
if(!buf->head) {
buf->head = buffer_node_new(buf);
buf->tail = buf->head;
}
/* Build links out of the data */
while(len > 0) {
nbytes = buf->node_size - buf->tail->end;
if(len < nbytes) nbytes = len;
memcpy(buf->tail->data + buf->tail->end, str, nbytes);
str += nbytes;
len -= nbytes;
buf->tail->end += nbytes;
if(len > 0) {
buf->tail->next = buffer_node_new(buf);
buf->tail = buf->tail->next;
}
}
}
/* Read data from the buffer (and clear what we've read) */
static void buffer_read(struct buffer *buf, char *str, unsigned len)
{
unsigned nbytes;
struct buffer_node *tmp;
while(buf->size > 0 && len > 0) {
nbytes = buf->head->end - buf->head->start;
if(len < nbytes) nbytes = len;
memcpy(str, buf->head->data + buf->head->start, nbytes);
str += nbytes;
len -= nbytes;
buf->head->start += nbytes;
buf->size -= nbytes;
if(buf->head->start == buf->head->end) {
tmp = buf->head;
buf->head = tmp->next;
buffer_node_free(buf, tmp);
if(!buf->head) buf->tail = 0;
}
}
}
/* Copy data from the buffer without clearing it */
static void buffer_copy(struct buffer *buf, char *str, unsigned len)
{
unsigned nbytes;
struct buffer_node *node;
node = buf->head;
while(node && len > 0) {
nbytes = node->end - node->start;
if(len < nbytes) nbytes = len;
memcpy(str, node->data + node->start, nbytes);
str += nbytes;
len -= nbytes;
if(node->start + nbytes == node->end)
node = node->next;
}
}
/* Write data from the buffer to a file descriptor */
static int buffer_write_to(struct buffer *buf, int fd)
{
int bytes_written, total_bytes_written = 0;
struct buffer_node *tmp;
while(buf->head) {
bytes_written = write(fd, buf->head->data + buf->head->start, buf->head->end - buf->head->start);
/* If the write failed... */
if(bytes_written < 0) {
if(errno != EAGAIN)
rb_sys_fail("write");
return total_bytes_written;
}
total_bytes_written += bytes_written;
buf->size -= bytes_written;
/* If the write blocked... */
if(bytes_written < buf->head->end - buf->head->start) {
buf->head->start += bytes_written;
return total_bytes_written;
}
/* Otherwise we wrote the whole buffer */
tmp = buf->head;
buf->head = tmp->next;
buffer_node_free(buf, tmp);
if(!buf->head) buf->tail = 0;
}
return total_bytes_written;
}
/* Read data from a file descriptor to a buffer */
/* Append data to the front of the buffer */
static int buffer_read_from(struct buffer *buf, int fd)
{
int bytes_read, total_bytes_read = 0;
unsigned nbytes;
/* Empty list needs initialized */
if(!buf->head) {
buf->head = buffer_node_new(buf);
buf->tail = buf->head;
}
do {
nbytes = buf->node_size - buf->tail->end;
bytes_read = read(fd, buf->tail->data + buf->tail->end, nbytes);
if(bytes_read < 1) {
if(errno != EAGAIN)
rb_sys_fail("read");
return total_bytes_read;
}
total_bytes_read += bytes_read;
buf->tail->end += nbytes;
buf->size += nbytes;
if(buf->tail->end == buf->node_size) {
buf->tail->next = buffer_node_new(buf);
buf->tail = buf->tail->next;
}
} while(bytes_read == nbytes);
return total_bytes_read;
}