public
Description: 2D game API using OpenGL for fast 2D drawing and SDL for everything else [obsolete]
Homepage: http://zengine.sourceforge.net
Clone URL: git://github.com/jamesturk/zengine.git
zengine / thanks.txt
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The following must be thanked for ZEngine:
 
Sam Lantinga and the SDL Crew - Creating and Maintaining such a great library and helping on the mailing list.
    http://libsdl.org
Dimitri van Heesch and Everyone Associated with Doxygen - Providing such a great Documentation Tool.
    http://doxygen.org
Everybody Associated with ConceptOfZero.net - Keeping Me Working on ZEngine.
    http://conceptofzero.net (Sean for his VC6 support and Tazar for his OpenGL support)
The people at the Kahvi Collective - Providing tons of free Ogg music.
    http://www.kahvi.org
Sourceforge.net - Providing hosting for the project and CVS.
    http://sourceforge.net
Some people at GameDev.net for helping out in OpenGL.
    http://gamedev.net
gametutorials.com and nehe.gamedev.net for Linking to ZEngine and for their OpenGL support.
    http://gametutorials.com & http://nehe.gamedev.net
People at Bloodshed and in charge of MingW for together providing a great free compiler and IDE based on GCC.
    http://bloodshed.net & http://mingw.org
Makoto Matsumoto and Takuji Nishimura for authoring the Mersenne Twister algorithm, and making it freely available.
    http://www.math.keio.ac.jp/~matumoto/emt.html
Authors of zlib for making a great library, and making it free and open source.
    http://www.gzip.org/zlib/
Gilles Volant for making Unzip, making zlib so easy to use.
    http://www.winimage.com/zLibDll/unzip.html
Lee Thomason and others involved in TinyXML for a simple XML parser.
    http://tinyxml.sourceforge.net/
 
Also see the test/bin/readme.txt file for credits on the data used in the demos.