public
Description: A random NPC generator for D&D 3rd edition, written in C. Includes CGI and console interfaces.
Homepage:
Clone URL: git://github.com/jamis/dnd-npc.git
name age message
file .gitignore Tue Sep 09 22:02:12 -0700 2008 readme file, and gitignore [jamis]
file LICENSE Tue Sep 09 21:50:23 -0700 2008 Initial commit [jamis]
file Makefile Tue Sep 09 21:50:23 -0700 2008 Initial commit [jamis]
file README Tue Sep 09 22:09:19 -0700 2008 reference the libraries with their correct gith... [jamis]
directory history/ Tue Sep 09 21:50:23 -0700 2008 Initial commit [jamis]
directory include/ Tue Sep 09 21:50:23 -0700 2008 Initial commit [jamis]
file npc.rc Tue Sep 09 21:50:23 -0700 2008 Initial commit [jamis]
file resource.h Tue Sep 09 21:50:23 -0700 2008 Initial commit [jamis]
directory src/ Tue Sep 09 21:50:23 -0700 2008 Initial commit [jamis]
directory tem/ Tue Sep 09 21:50:23 -0700 2008 Initial commit [jamis]
README
This application is a generator, capable of randomly producing full-fledged
non-player characters (NPCs) for D&D, 3rd edition. It includes a CGI
front-end, a command-line front-end, and a windows front-end (though building
the windows front-end is left as an exercise for the reader).

BUILDING
--------

This library was written well before I knew anything about autoconf and
friends. Thus, the makefile should be considered to be only a guideline, and
you're expected to actually MUCK WITH IT. Yes, I know. How deliciously
primitive.

You should set the CFLAGS environment variable to the locations of the
following header files:

* dnd-templates (a library hosted at this site)
* dnd-writetem (a library hosted at this site)
* dnd-util (a library hosted at this site)
* qDecoder (http://www.qDecoder.org)

You should also set the LDFLAGS environment variable to the locations of the
library (*.a) files for each of the above as well.