Tarn is a simple and flexible roguelike engine written in C that allows you to
completely script the game in embedded Lua, and provides a few simple API
functions to aid you.
REQUIREMENTS
gcc, libtcod 1.4.0, lua 5.1
DOCUMENTATION
http://github.com/jdp/tarn/wikis
BUILD NOTES
You'll need to edit the LIBTCOD variable in the Makefile to point to where
you unzippled libtcod to. libtcod's Makefile doesn't include a `make install`
rule, so everything that gets made just stays in that folder. Rather than
manually copying+pasting, just edit the Tarn Makefile accordingly.