grm /
| name | age | message | |
|---|---|---|---|
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Changes | ||
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FAIL.mbox | ||
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LoS_strategy.txt | ||
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Locale_gettext.patch | ||
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MANIFEST | ||
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Makefile.PL | ||
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MapGen.pm | ||
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MapGen/ | ||
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README | ||
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XMLEXPORT_pretest | ||
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grm_editor | ||
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lib/ | ||
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make_svg | ||
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mq.xs | ||
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t/ | ||
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vis1.map.xml | ||
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xmllint.test/ |
README
vi:tw=75: AUTHOR'S NOTE I was particularly thrilled with Jamis Buck's Dungeon Generator (http://www.aarg.net/~minam/dungeon.cgi), but I wanted to design something a little more flexible -- particularly, new export and generation plugins. SYNOPSIS use Games::RolePlay::MapGen; use Games::RolePlay::MapGen; $map->set_generator("Basic"); # This is actually the default generator, $map->add_generator_plugin("BasicDoors"); # however, you must add the doors. generate $map("map.txt"); # It'll generate a text map by default. $map->set_exporter( "PNG" ); # But a graphical map is probably more useful. export $map("map.png");

