Issues: TrenchBroom/TrenchBroom
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Problem creating/reading config if user has accent in the name
Prio:2
Medium priority: Non crash bugs that impede the user, features that add new functionality.
Type:Bug
Errors and problems
#4540
opened Apr 7, 2024 by
TarcisMoreda
[Urgent security issue] FreeImage arbitrary code execution vulnerability
#4537
opened Mar 31, 2024 by
MissLavender-LQ
Segfault when extruding a brush
Prio:3
Low priority: Minor problems and nice to have features
Type:Bug
Errors and problems
#4536
opened Mar 30, 2024 by
L-P
Basic support for FGD input/output
Prio:3
Low priority: Minor problems and nice to have features
Type:Enhancement
New features
#4534
opened Mar 28, 2024 by
MicroTransactionsMatterToo
Treat a selected group as if all of its individual components were selected
Prio:2
Medium priority: Non crash bugs that impede the user, features that add new functionality.
#4527
opened Mar 18, 2024 by
Oxofemple
TrenchBroom crashes when loading a model with animation
Prio:2
Medium priority: Non crash bugs that impede the user, features that add new functionality.
Type:Bug
Errors and problems
Introduce a proper material system
Prio:2
Medium priority: Non crash bugs that impede the user, features that add new functionality.
Type:Enhancement
New features
Read model path from KV type Low priority: Minor problems and nice to have features
Type:Enhancement
New features
studio
when header property studio()
is undefined or empty
Prio:3
#4503
opened Feb 20, 2024 by
SirYodaJedi
Add Alpha Channel as optional value for color keys
Prio:3
Low priority: Minor problems and nice to have features
Type:Enhancement
New features
#4494
opened Feb 17, 2024 by
magicaldave
Show grid on model
Prio:3
Low priority: Minor problems and nice to have features
Type:Enhancement
New features
#4484
opened Feb 9, 2024 by
G2Pavon
Use C++20 ranges
Prio:2
Medium priority: Non crash bugs that impede the user, features that add new functionality.
Type:Maintenance
Non-functional changes that improve code quality or the build system
#4479
opened Feb 8, 2024 by
kduske
Make line numbers in compilation window clickable
Prio:2
Medium priority: Non crash bugs that impede the user, features that add new functionality.
Type:Enhancement
New features
#4472
opened Feb 2, 2024 by
kduske
GameConfig.cfg with a single invalid fileformat causes nondescriptive error "Unknown error while saving .map" when saving
Prio:3
Low priority: Minor problems and nice to have features
Type:Enhancement
New features
#4471
opened Feb 2, 2024 by
hedgewizards
Can't build on Windows
Prio:2
Medium priority: Non crash bugs that impede the user, features that add new functionality.
Type:Maintenance
Non-functional changes that improve code quality or the build system
#4468
opened Feb 1, 2024 by
iOrange
Add text notes in 3D View
Prio:3
Low priority: Minor problems and nice to have features
Type:Enhancement
New features
#4463
opened Jan 28, 2024 by
G2Pavon
Indicate type of asset (e.g. FGD) that fails to parse when loading map fails
Prio:3
Low priority: Minor problems and nice to have features
Type:Enhancement
New features
#4457
opened Jan 26, 2024 by
4LT
Case sensitivity of id1 folder on linux caused quake to not initialise correctly
Prio:3
Low priority: Minor problems and nice to have features
Type:Bug
Errors and problems
#4449
opened Jan 21, 2024 by
captainjmac
glTF models display rotated 90deg about vertical axis
Prio:2
Medium priority: Non crash bugs that impede the user, features that add new functionality.
Type:Enhancement
New features
#4447
opened Jan 19, 2024 by
Nikoraito
Wrong sprite orientation
Prio:2
Medium priority: Non crash bugs that impede the user, features that add new functionality.
Type:Bug
Errors and problems
#4441
opened Jan 16, 2024 by
L-P
Handle partial transparency
Prio:3
Low priority: Minor problems and nice to have features
Type:Enhancement
New features
#4440
opened Jan 16, 2024 by
L-P
Provide flatpak builds
Prio:2
Medium priority: Non crash bugs that impede the user, features that add new functionality.
Type:Maintenance
Non-functional changes that improve code quality or the build system
Rotate PointClass entities around their origin instead nearest grid cross (snap by origin instead AABB vertex)
Prio:2
Medium priority: Non crash bugs that impede the user, features that add new functionality.
Type:Enhancement
New features
Decal occludes classname label of selected entity
Prio:2
Medium priority: Non crash bugs that impede the user, features that add new functionality.
Type:Bug
Errors and problems
#4419
opened Jan 4, 2024 by
G2Pavon
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