<?xml version="1.0" encoding="UTF-8"?>
<commit>
  <added type="array"/>
  <modified type="array">
    <modified>
      <diff>@@ -43,11 +43,11 @@ var processor = {
   },
 
   computeFrame: function() {
-    this.ctx1.drawImage(this.video, 0, 0, this.width, this.height);
-    this.ctx2.texSubImage2D(this.ctx2.TEXTURE_2D, 0, 0, 0, this.c1);
+//     this.ctx1.drawImage(this.video, 0, 0, this.width, this.height);
+    this.ctx2.texSubImage2D(this.ctx2.TEXTURE_2D, 0, 0, 0, this.video);
     this.greenScreen.apply(function(s) {
-        s.uniform1iv('Texture', [0]);
-        s.uniform1iv('Texture2', [1]);
+        s.uniform1i('Texture', 0);
+        s.uniform1i('Texture2', 1);
     });
 
     return;</diff>
      <filename>demos/video.html</filename>
    </modified>
  </modified>
  <removed type="array"/>
  <parents type="array">
    <parent>
      <id>de7492135b24b77c84773a1de4bdc7ebc362b9ac</id>
    </parent>
  </parents>
  <author>
    <name>kig</name>
    <email>ilmari.heikkinen@gmail.com</email>
  </author>
  <url>http://github.com/kig/canvas3d-tests/commit/f5b703612c1d357e4959acd6f29329af3cd28bbf</url>
  <id>f5b703612c1d357e4959acd6f29329af3cd28bbf</id>
  <committed-date>2009-11-10T03:18:17-08:00</committed-date>
  <authored-date>2009-11-10T03:18:17-08:00</authored-date>
  <message>demos/video: texSubImage2D directly with the video element instead of going through canvas first</message>
  <tree>ab2a558cbe36a98e014406d0957b1e40b3acc6c2</tree>
  <committer>
    <name>kig</name>
    <email>ilmari.heikkinen@gmail.com</email>
  </committer>
</commit>
