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.gitignore | Mon Jun 15 17:21:08 -0700 2009 | |
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CONTRIBUTORS | Mon Jun 15 17:21:28 -0700 2009 | |
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LICENSE | Sat May 16 11:22:47 -0700 2009 | |
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README | Sat May 16 11:22:47 -0700 2009 | |
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bin/ | Mon Jun 15 17:21:20 -0700 2009 | |
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changelog.txt | Mon Jun 15 17:21:28 -0700 2009 | |
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code/ | Mon Jun 15 17:21:28 -0700 2009 | |
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images/ | Mon Jun 15 17:21:15 -0700 2009 |
README
INFINIMINER =========== BUILDING ======== Building Infiniminer requires Visual Studio 2008 and XNA Game Studio 3.0. You'll also need the fonts 04b03b and 04b08 from the following site: http://www.dsg4.com/04/extra/bitmap/ Simply build the solution and you should be good to go. PATCHING AND ISSUE TRACKING =========================== The official branch is maintained by Zach Barth of Zachtronics Industries. Please push all patches and log all issues to the following branch: http://github.com/krispykrem/Infiniminer/tree/master http://www.zachtronicsindustries.com







