** Project is obsolete using the new Cinder glnext which has ES2 support **
iOS ES2 project with partial support for Cinder
Started from the basic XCode OpenGL ES2 project and included boost & Cinder Currently supporting:
- a color render for trimesh & lines.
- texture rendering through trimesh
- basic multitouch support
- screen rotation
- working timeline
So really basic at the moment. Most stuff is implemented when needed.
Don't forget to set your cinder_path in the project settings