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<commit>
  <added type="array"/>
  <modified type="array">
    <modified>
      <diff>@@ -14,10 +14,6 @@ well.
 
 planned improvements:
 
-    make the markov chain use probabilities, instead of just recording all
-    possible states and then picking one randomly.  although this seems to work
-    decently already.
-
     use the data gathered from the input level to build a level that is of
     different dimensions, like, say, WAY bigger.  this could be interesting to
     actually play, although hacking into an emulator of the original game is</diff>
      <filename>README</filename>
    </modified>
  </modified>
  <removed type="array"/>
  <parents type="array">
    <parent>
      <id>374e834b9f3ce49d7fa7e3bf2b74346fd016c6f7</id>
    </parent>
  </parents>
  <author>
    <name>Nick Welch</name>
    <email>mack@incise.org</email>
  </author>
  <url>http://github.com/mackstann/markovio/commit/a74a0c217520d131cb443248910c0212c760fef7</url>
  <id>a74a0c217520d131cb443248910c0212c760fef7</id>
  <committed-date>2009-01-08T20:01:09-08:00</committed-date>
  <authored-date>2009-01-08T20:01:09-08:00</authored-date>
  <message>actually it already does that</message>
  <tree>93f157c4ae4483b062f77a737479b66eb5b0e656</tree>
  <committer>
    <name>Nick Welch</name>
    <email>mack@incise.org</email>
  </committer>
</commit>
