From 3458d71ad839818ddda82c23f6451ecb533b81f5 Mon Sep 17 00:00:00 2001 From: tomrus88 Date: Fri, 29 Jan 2010 02:10:54 +0300 Subject: [PATCH] Updated player flags enum. --- src/game/Player.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game/Player.h b/src/game/Player.h index 9cd562e88cc..d32f682918b 100644 --- a/src/game/Player.h +++ b/src/game/Player.h @@ -438,7 +438,7 @@ enum PlayerFlags PLAYER_FLAGS_PARTIAL_PLAY_TIME = 0x00001000, // played long time PLAYER_FLAGS_NO_PLAY_TIME = 0x00002000, // played too long time PLAYER_FLAGS_IS_OUT_OF_BOUNDS = 0x00004000, // Lua_IsOutOfBounds - PLAYER_FLAGS_UNK16 = 0x00008000, // strange visual effect (2.0.1), looks like PLAYER_FLAGS_GHOST flag + PLAYER_FLAGS_DEVELOPER = 0x00008000, // prefix for something? PLAYER_FLAGS_UNK17 = 0x00010000, // pre-3.0.3 PLAYER_FLAGS_SANCTUARY flag for player entered sanctuary PLAYER_FLAGS_TAXI_BENCHMARK = 0x00020000, // taxi benchmark mode (on/off) (2.0.1) PLAYER_FLAGS_PVP_TIMER = 0x00040000, // 3.0.2, pvp timer active (after you disable pvp manually)