From 9e9ea44be07035eb285e21883f913db77f85f4a5 Mon Sep 17 00:00:00 2001 From: VladimirMangos Date: Thu, 7 Jan 2010 16:56:55 +0300 Subject: [PATCH] [9116] Lost break/return in CONDITION_LEVEL cases. --- src/game/ObjectMgr.cpp | 3 +++ src/shared/revision_nr.h | 2 +- 2 files changed, 4 insertions(+), 1 deletion(-) diff --git a/src/game/ObjectMgr.cpp b/src/game/ObjectMgr.cpp index b20cad06ae1..d685d888c64 100644 --- a/src/game/ObjectMgr.cpp +++ b/src/game/ObjectMgr.cpp @@ -7265,6 +7265,7 @@ bool PlayerCondition::Meets(Player const * player) const case 1: return player->getLevel() >= value1; case 2: return player->getLevel() <= value1; } + return false; } default: return false; @@ -7453,6 +7454,8 @@ bool PlayerCondition::IsValid(ConditionType condition, uint32 value1, uint32 val sLog.outErrorDb("Level condition has invalid argument %u (must be 0..2), skipped", value2); return false; } + + break; } case CONDITION_NONE: break; diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 91014b21118..ac6c1ce8954 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "9115" + #define REVISION_NR "9116" #endif // __REVISION_NR_H__