diff --git a/src/game/BattleGroundHandler.cpp b/src/game/BattleGroundHandler.cpp index 6ec38302163..da6c943fcdf 100644 --- a/src/game/BattleGroundHandler.cpp +++ b/src/game/BattleGroundHandler.cpp @@ -451,15 +451,14 @@ void WorldSession::HandleBattleFieldPortOpcode( WorldPacket &recv_data ) } } -void WorldSession::HandleLeaveBattlefieldOpcode( WorldPacket & /*recv_data*/ ) +void WorldSession::HandleLeaveBattlefieldOpcode( WorldPacket& recv_data ) { sLog.outDebug( "WORLD: Recvd CMSG_LEAVE_BATTLEFIELD Message"); - //uint8 unk1, unk2; - //uint32 bgTypeId; // id from DBC - //uint16 unk3; - - //recv_data >> unk1 >> unk2 >> bgTypeId >> unk3; - no used currently + recv_data.read_skip(); // unk1 + recv_data.read_skip(); // unk2 + recv_data.read_skip(); // BattleGroundTypeId + recv_data.read_skip(); // unk3 //if(bgTypeId >= MAX_BATTLEGROUND_TYPES) // cheating? but not important in this case // return; diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index cd5da09a904..f782779130d 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "9183" + #define REVISION_NR "9184" #endif // __REVISION_NR_H__