diff --git a/src/game/GameObject.h b/src/game/GameObject.h index dc49014105c..ccc1d2265d3 100644 --- a/src/game/GameObject.h +++ b/src/game/GameObject.h @@ -477,7 +477,7 @@ struct GameObjectInfo case GAMEOBJECT_TYPE_AREADAMAGE: autoCloseTime = areadamage.autoCloseTime; break; default: break; } - return autoCloseTime / 0x10000; + return autoCloseTime / IN_MILISECONDS; // prior to 3.0.3, conversion was / 0x10000; } uint32 GetLootId() const diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index b98a5ef6fcb..8da40b01845 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "9178" + #define REVISION_NR "9179" #endif // __REVISION_NR_H__