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Avoid floating point sensitivity in trisurf3d test #3153

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merged 1 commit into from Jun 27, 2014

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WeatherGod
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Recent changes to triangulation exposed floating point sensitivity in the trisurf3d test. Implementing a change suggested by @ianthomas23.

@tacaswell
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I only see changes to the tests/test_images...

@WeatherGod
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right. That is exactly what was intended. This isn't about avoiding
floating point sensitivity in triangulation, this is avoiding it for the
tests so that it doesn't fail on some machines but not on others just
because of architecture, compile options.

On Thu, Jun 26, 2014 at 7:00 PM, Thomas A Caswell notifications@github.com
wrote:

I only see changes to the tests/test_images...


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#3153 (comment)
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@tacaswell
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ah, fair enough.

tacaswell added a commit that referenced this pull request Jun 27, 2014
Avoid floating point sensitivity in trisurf3d test
@tacaswell tacaswell merged commit c906f13 into matplotlib:master Jun 27, 2014
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2 participants