//
// Heatiometer.m
// Heatiometer
//
// Created by Andrew Pennebaker on 6 Jan 2008.
// Copyright 2008 YelloSoft. All rights reserved.
//
#import "Heatiometer.h"
@implementation Heatiometer
-(void) dealloc {
[celsiusField release];
[fahrenheitField release];
[kelvinField release];
[rankineField release];
[reaumurField release];
[romerField release];
[newtonField release];
[delisleField release];
[leydenField release];
[frostField release];
[slider release];
[super dealloc];
}
-(float) celsiusToFahrenheit: (float) c {
return c*1.8+32.0;
}
-(float) celsiusToKelvin: (float) c {
return c+273.15;
}
-(float) celsiusToRankine: (float) c {
return (c+273.15)*1.8;
}
-(float) celsiusToReaumur: (float) c {
return c*0.8;
}
-(float) celsiusToRomer: (float) c {
return c*0.525+7.5;
}
-(float) celsiusToNewton: (float) c {
return c*33.0/100.0;
}
-(float) celsiusToDelisle: (float) c {
return (100.0-c)*1.5;
}
-(float) celsiusToLeyden: (float) c {
return c+253.0;
}
-(float) celsiusToFrost: (float) c {
return (float) (32-((int) (c*1.8+32.0)));
}
-(IBAction) sliderSlid: (id) sender {
float celsius=[slider floatValue];
float fahrenheit=[self celsiusToFahrenheit:celsius];
float kelvin=[self celsiusToKelvin:celsius];
float rankine=[self celsiusToRankine:celsius];
float reaumur=[self celsiusToReaumur:celsius];
float romer=[self celsiusToRomer:celsius];
float newton=[self celsiusToNewton:celsius];
float delisle=[self celsiusToDelisle:celsius];
float leyden=[self celsiusToLeyden:celsius];
float frost=[self celsiusToFrost:celsius];
[celsiusField setIntValue:(int) celsius];
[fahrenheitField setIntValue:(int) fahrenheit];
[kelvinField setIntValue:(int) kelvin];
[rankineField setIntValue:(int) rankine];
[reaumurField setIntValue:(int) reaumur];
[romerField setIntValue:(int) romer];
[newtonField setIntValue:(int) newton];
[delisleField setIntValue:(int) delisle];
[leydenField setIntValue:(int) leyden];
[frostField setIntValue:(int) frost];
}
@end