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Description: Erlang Action Message Format Library
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Clone URL: git://github.com/mujaheed/erlang-amf.git
name age message
file .gitignore Fri Aug 21 10:54:22 -0700 2009 Add .gitignore. [mujaheed]
file AUTHORS Sun Jul 05 23:19:00 -0700 2009 Adding the files [mujaheed]
file COPYING Sun Jul 05 23:19:00 -0700 2009 Adding the files [mujaheed]
file ChangeLog Sat Aug 15 02:05:46 -0700 2009 Use binary keys in AMF0 ECMAARRAY. This will m... [mujaheed]
file INSTALL Sun Jul 05 23:19:00 -0700 2009 Adding the files [mujaheed]
file Makefile.am Sun Jul 05 23:19:00 -0700 2009 Adding the files [mujaheed]
file Makefile.in Wed Jul 29 11:42:48 -0700 2009 Rebuilt with Autoconf 2.64. [mujaheed]
file NEWS Sun Jul 05 23:19:00 -0700 2009 Adding the files [mujaheed]
file README Wed Jul 22 20:04:02 -0700 2009 Delete leaging spaces in README. [mujaheed]
file aclocal.m4 Wed Jul 29 11:42:48 -0700 2009 Rebuilt with Autoconf 2.64. [mujaheed]
file configure Sun Aug 02 03:28:08 -0700 2009 Added EDoc and EUnit integration. AMF Object is... [mujaheed]
file configure.ac Sun Aug 02 03:28:08 -0700 2009 Added EDoc and EUnit integration. AMF Object is... [mujaheed]
directory debian/ Sat Jul 25 03:10:20 -0700 2009 Bump the version number in the debian changelog. [mujaheed]
file install-sh Sun Jul 05 23:19:00 -0700 2009 Adding the files [mujaheed]
file missing Sun Jul 05 23:19:00 -0700 2009 Adding the files [mujaheed]
directory src/ Tue Oct 13 18:01:14 -0700 2009 Fix AMF3 Array decoding. Reported by David Dos... [mujaheed]
README
Action Message Format (AMF) is a compact binary format that is used to
serialize ActionScript object graphs. Once serialized an AMF encoded object
graph may be used to persist and retrieve the public state of an application
across sessions or allow two endpoints to communicate through the exchange
of strongly typed data.

AMF was introduced in Flash Player 6 in 2001 and remained unchanged with the
introduction of ActionScript 2.0 in Flash Player 7 and with the release of
Flash Player 8. This version of AMF is referred to as AMF0.
In Flash Player 9, ActionScript 3.0 was introduced along with a new
ActionScript Virtual Machine (AVM+). The new data types and language
features made possible by these improvements prompted AMF to be updated.
Given the opportunity to relase a new version of AMF, several optimizations
were also made to the encoding format to remove redundant information from
serialized data. The new AMF format is referred to as AMF3.

This library supports both AMF0 and AMF3.