From 574cab1ef30cf802f4df95669ed2b0bbc8057c47 Mon Sep 17 00:00:00 2001 From: Nick Gammon Date: Wed, 23 Dec 2015 07:52:41 +1100 Subject: [PATCH] Added plugin name to parsed Lua script space for plugins --- xml/xml_load_world.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/xml/xml_load_world.cpp b/xml/xml_load_world.cpp index 07fb1369..3d0a888d 100644 --- a/xml/xml_load_world.cpp +++ b/xml/xml_load_world.cpp @@ -515,7 +515,8 @@ LONGLONG iCounterFrequency = large_int_frequency.QuadPart; if (m_CurrentPlugin->m_ScriptEngine->CreateScriptEngine ()) ThrowErrorException ("Could not initialise script engine"); - if (m_CurrentPlugin->m_ScriptEngine->Parse (m_CurrentPlugin->m_strScript, "Plugin")) + if (m_CurrentPlugin->m_ScriptEngine->Parse (m_CurrentPlugin->m_strScript, + CFormat ("Plugin: %s", (LPCTSTR) m_CurrentPlugin->m_strName))) ThrowErrorException ("Error parsing script"); if (FindAllEntryPoints ())