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agile_manifesto.md
agile_manifesto.md 1# Agile Manifesto
23We are uncovering better ways of developing software by doing it and helping others do it.
45Through this work we have come to value:
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howto_work_better.md
howto_work_better.md 1# How To Work Better
23```
41 DO ONE THING
5AT A TIME
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dieter_rams_10_principles_to_good_de...
dieter_rams_10_principles_to_good_design.md 1# Dieter Rams’ Ten Principles to Good Design
231. Good design is innovative - The possibilities for innovation are not, by any means, exhausted. Technological development is always offering new opportunities for innovative design. But innovative design always develops in tandem with innovative technology, and can never be an end in itself.
42. Good design makes a product useful - A product is bought to be used. It has to satisfy certain criteria, not only functional, but also psychological and aesthetic. Good design emphasises the usefulness of a product whilst disregarding anything that could possibly detract from it.
53. Good design is aesthetic - The aesthetic quality of a product is integral to its usefulness because products we use every day affect our person and our well-being. But only well-executed objects can be beautiful.
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tom_sacks_10_bullets.md
tom_sacks_10_bullets.md 1# Tom Sachs’ 10 Bullets
23!?[10 Bullets by Tom Sachs on YouTube](https://www.youtube.com/watch?v=49p1JVLHUos)
45## 1. Work to Code, Creativity Is The Enemy
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