{"payload":{"pageCount":1,"repositories":[{"type":"Public","name":"UI_VRBurnLabUESource","owner":"Virtual-Technology-Laboratory","isFork":false,"description":"The source project files for our VR Burn Lab developed for the Oculus Quest 2","topicNames":[],"topicsNotShown":0,"primaryLanguage":null,"pullRequestCount":0,"issueCount":0,"starsCount":1,"forksCount":0,"license":"BSD 3-Clause \"New\" or \"Revised\" License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2021-12-03T19:26:03.880Z"}},{"type":"Public","name":"Minecraft-Lead-Ed.","owner":"Virtual-Technology-Laboratory","isFork":false,"description":"This is a repository for a Forge Server and Client side Mod. ","topicNames":[],"topicsNotShown":0,"primaryLanguage":{"name":"Java","color":"#b07219"},"pullRequestCount":0,"issueCount":0,"starsCount":0,"forksCount":0,"license":"Other","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2019-04-19T21:41:01.589Z"}},{"type":"Public","name":"hazardsees_WEPPERMIT_Frontend","owner":"Virtual-Technology-Laboratory","isFork":false,"description":"Front-end repository for the HazardSEES FireEarth joint WEPP / ERMiT visualization","topicNames":[],"topicsNotShown":0,"primaryLanguage":{"name":"TypeScript","color":"#3178c6"},"pullRequestCount":0,"issueCount":0,"starsCount":0,"forksCount":0,"license":"BSD 3-Clause \"New\" or \"Revised\" License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2018-08-10T17:45:17.169Z"}},{"type":"Public","name":"hazardsees_WEPPERMIT_API","owner":"Virtual-Technology-Laboratory","isFork":false,"description":"API repository for the HazardSEES FireEarth joint WEPP / ERMiT visualization","topicNames":[],"topicsNotShown":0,"primaryLanguage":{"name":"Python","color":"#3572A5"},"pullRequestCount":0,"issueCount":0,"starsCount":0,"forksCount":0,"license":"BSD 3-Clause \"New\" or \"Revised\" License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2018-08-10T17:43:28.493Z"}},{"type":"Public","name":"VTL_Catalogs_2017","owner":"Virtual-Technology-Laboratory","isFork":false,"description":"The VTL Catalogs built over the 2016-2017 year for work with WC-wave and Fernan","topicNames":[],"topicsNotShown":0,"primaryLanguage":null,"pullRequestCount":0,"issueCount":0,"starsCount":0,"forksCount":0,"license":null,"participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2017-05-09T21:13:03.547Z"}},{"type":"Public","name":"VR-Demo","owner":"Virtual-Technology-Laboratory","isFork":false,"description":"","topicNames":[],"topicsNotShown":0,"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":0,"starsCount":0,"forksCount":0,"license":null,"participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2017-03-31T23:48:49.099Z"}},{"type":"Public","name":"ColliderRigidbodyDemo","owner":"Virtual-Technology-Laboratory","isFork":false,"description":"This provides an example projects illustrating the collider and rigidbody","topicNames":[],"topicsNotShown":0,"primaryLanguage":{"name":"ASP","color":"#6a40fd"},"pullRequestCount":0,"issueCount":0,"starsCount":0,"forksCount":0,"license":null,"participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2016-07-14T19:24:17.997Z"}},{"type":"Public","name":"RTSCameraController","owner":"Virtual-Technology-Laboratory","isFork":false,"description":"A simple camera controller utilizing WASD and QE keys","topicNames":[],"topicsNotShown":0,"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":0,"starsCount":1,"forksCount":0,"license":null,"participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2016-07-12T19:04:12.842Z"}},{"type":"Public","name":"AlaskaEPSCoRWorkshop","owner":"Virtual-Technology-Laboratory","isFork":false,"description":"Resources for the July 2016 workshop","topicNames":[],"topicsNotShown":0,"primaryLanguage":null,"pullRequestCount":0,"issueCount":0,"starsCount":0,"forksCount":0,"license":null,"participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2016-07-05T21:53:38.975Z"}},{"type":"Public","name":"ProceduralLandcoverDresser","owner":"Virtual-Technology-Laboratory","isFork":false,"description":"Dress/Populate a Unity3D Terrain using the built-in terrainData asset lists and an image key","topicNames":[],"topicsNotShown":0,"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":0,"starsCount":3,"forksCount":4,"license":"BSD 3-Clause \"New\" or \"Revised\" License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2016-04-06T16:58:26.684Z"}},{"type":"Public","name":"NoiseGenerator","owner":"Virtual-Technology-Laboratory","isFork":false,"description":"This package utilizes Perlin methods to create a hash based noise texture.","topicNames":[],"topicsNotShown":0,"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":0,"starsCount":1,"forksCount":0,"license":"BSD 3-Clause \"New\" or \"Revised\" License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2016-03-24T19:58:49.781Z"}},{"type":"Public","name":"Quiver","owner":"Virtual-Technology-Laboratory","isFork":false,"description":"A Unity 5.3.2 vector flow overlay visualization generator which utilizes .BYTES files to deliver an arrow visual of vector/magnitude data.","topicNames":[],"topicsNotShown":0,"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":0,"starsCount":1,"forksCount":0,"license":"BSD 3-Clause \"New\" or \"Revised\" License","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2016-02-22T18:27:48.500Z"}},{"type":"Public","name":"TrendGraph","owner":"Virtual-Technology-Laboratory","isFork":false,"description":"","topicNames":[],"topicsNotShown":0,"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":0,"starsCount":1,"forksCount":0,"license":null,"participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2015-11-12T00:16:45.843Z"}},{"type":"Public","name":"SolarLunarTracking","owner":"Virtual-Technology-Laboratory","isFork":false,"description":"Unity Astronomically Accurate Solar and Lunar Tracking","topicNames":[],"topicsNotShown":0,"primaryLanguage":{"name":"ASP","color":"#6a40fd"},"pullRequestCount":0,"issueCount":0,"starsCount":1,"forksCount":0,"license":null,"participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2015-07-30T20:19:01.277Z"}},{"type":"Public","name":"CausticsProjector","owner":"Virtual-Technology-Laboratory","isFork":false,"description":"","topicNames":[],"topicsNotShown":0,"primaryLanguage":{"name":"GLSL","color":"#5686a5"},"pullRequestCount":0,"issueCount":0,"starsCount":0,"forksCount":0,"license":null,"participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2015-06-23T23:33:55.643Z"}},{"type":"Public","name":"pmkmp","owner":"Virtual-Technology-Laboratory","isFork":false,"description":"Perceptually improved colormaps for matplotlib","topicNames":[],"topicsNotShown":0,"primaryLanguage":{"name":"Python","color":"#3572A5"},"pullRequestCount":0,"issueCount":0,"starsCount":0,"forksCount":0,"license":null,"participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2015-06-20T00:37:45.945Z"}},{"type":"Public","name":"DailyTemperatureInterpolation","owner":"Virtual-Technology-Laboratory","isFork":false,"description":"Interpolates air temperature from tmax and tmin based on location and solar tracking","topicNames":[],"topicsNotShown":0,"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":0,"starsCount":0,"forksCount":0,"license":null,"participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2015-06-17T23:19:35.949Z"}},{"type":"Public","name":"CSV-DictReader","owner":"Virtual-Technology-Laboratory","isFork":false,"description":"Unity CSV reader similiar to Python's csv.DictReader","topicNames":[],"topicsNotShown":0,"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":0,"starsCount":0,"forksCount":1,"license":null,"participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2015-06-17T20:23:04.331Z"}},{"type":"Public","name":"rl-geo-lib","owner":"Virtual-Technology-Laboratory","isFork":false,"description":"Roger's python library for manipulating raster datasets","topicNames":[],"topicsNotShown":0,"primaryLanguage":{"name":"Python","color":"#3572A5"},"pullRequestCount":0,"issueCount":0,"starsCount":0,"forksCount":0,"license":null,"participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2015-06-16T22:37:48.185Z"}},{"type":"Public","name":"2dFireSpread","owner":"Virtual-Technology-Laboratory","isFork":false,"description":"","topicNames":[],"topicsNotShown":0,"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":0,"starsCount":0,"forksCount":0,"license":null,"participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2015-06-08T02:58:09.857Z"}},{"type":"Public","name":"SupermanCamera","owner":"Virtual-Technology-Laboratory","isFork":false,"description":"A Unity Controller that can fly and walk","topicNames":[],"topicsNotShown":0,"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":0,"starsCount":5,"forksCount":0,"license":null,"participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2015-06-07T21:59:06.983Z"}},{"type":"Public","name":"SimTimeControls","owner":"Virtual-Technology-Laboratory","isFork":false,"description":"SimTimeControls","topicNames":[],"topicsNotShown":0,"primaryLanguage":{"name":"ASP","color":"#6a40fd"},"pullRequestCount":0,"issueCount":0,"starsCount":0,"forksCount":0,"license":null,"participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2015-05-29T00:40:02.281Z"}},{"type":"Public","name":"CaveCameraRig","owner":"Virtual-Technology-Laboratory","isFork":false,"description":"CameraRig for Unity for projecting onto a 135 degree FOV cave","topicNames":[],"topicsNotShown":0,"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":0,"starsCount":1,"forksCount":0,"license":null,"participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2015-05-13T22:50:06.967Z"}},{"type":"Public","name":"Unity-UI-Listview","owner":"Virtual-Technology-Laboratory","isFork":false,"description":"Listview for Unity3d","topicNames":[],"topicsNotShown":0,"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":1,"starsCount":26,"forksCount":12,"license":null,"participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2015-05-13T21:21:55.922Z"}},{"type":"Public","name":"SlideProjector","owner":"Virtual-Technology-Laboratory","isFork":false,"description":"Unity Slide Projector Package (4.6+)","topicNames":[],"topicsNotShown":0,"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":0,"starsCount":1,"forksCount":0,"license":null,"participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2015-05-13T19:22:25.758Z"}},{"type":"Public","name":"ProceduralTerrain","owner":"Virtual-Technology-Laboratory","isFork":false,"description":"Static class to build procedurally build a terrain in Unity","topicNames":[],"topicsNotShown":0,"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":0,"starsCount":7,"forksCount":1,"license":null,"participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2015-05-12T23:16:14.790Z"}},{"type":"Public","name":"ShaderColorMapping","owner":"Virtual-Technology-Laboratory","isFork":false,"description":"","topicNames":[],"topicsNotShown":0,"primaryLanguage":{"name":"GLSL","color":"#5686a5"},"pullRequestCount":0,"issueCount":0,"starsCount":0,"forksCount":1,"license":null,"participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2015-03-31T23:42:02.548Z"}},{"type":"Public","name":"OSGeoIntegration","owner":"Virtual-Technology-Laboratory","isFork":false,"description":"Unity gdal and Proj.4 integration","topicNames":[],"topicsNotShown":0,"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":0,"starsCount":7,"forksCount":0,"license":null,"participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2015-03-09T17:20:35.587Z"}},{"type":"Public","name":"rl-proj4-unity-api","owner":"Virtual-Technology-Laboratory","isFork":false,"description":" Proj.4 wrapper in VS Solution and a compiled library targeting Unity 3.5","topicNames":[],"topicsNotShown":0,"primaryLanguage":{"name":"C#","color":"#178600"},"pullRequestCount":0,"issueCount":0,"starsCount":2,"forksCount":1,"license":"Other","participation":null,"lastUpdated":{"hasBeenPushedTo":true,"timestamp":"2015-03-09T17:06:46.321Z"}}],"repositoryCount":29,"userInfo":null,"searchable":true,"definitions":[],"typeFilters":[{"id":"all","text":"All"},{"id":"public","text":"Public"},{"id":"source","text":"Sources"},{"id":"fork","text":"Forks"},{"id":"archived","text":"Archived"},{"id":"mirror","text":"Mirrors"},{"id":"template","text":"Templates"}],"compactMode":false},"title":"Repositories"}