<?xml version="1.0" encoding="UTF-8"?>
<commit>
  <added type="array"/>
  <modified type="array">
    <modified>
      <diff>@@ -20,12 +20,12 @@ Other goals will be explained at [my blog](http://blog.thejit.org) in due time.
 Status
 ---------
 
-No releases yet. OpenGL bindings are 75% complete. The repo already has some functional examples. See the *example* readme section for a complete working example. **The repo is currently unstable though. Use at your own risk**.
+No releases yet. OpenGL 2.1 bindings are 75% complete. The repo already has some functional examples. See the *example* readme section for a complete working example.
 
 Requirements
 ---------
 
-- I use Ubuntu/Linux, but you can try to build your examples with Mac or Windows if you want
+- I use Mac OS X, but you can try to build your examples with Linux or Windows if you want. I guess that the only differences between Mac and Linux might be a couple of lines in the Makefile.
 - OpenGL 2.1+
 - [V8](http://code.google.com/p/v8/) and its requirements
 </diff>
      <filename>README.mkd</filename>
    </modified>
  </modified>
  <removed type="array"/>
  <parents type="array">
    <parent>
      <id>1e8e16db496e5c8109f7067cac657c540b67d47f</id>
    </parent>
  </parents>
  <author>
    <name>philogb</name>
    <email>philogb@gmail.com</email>
  </author>
  <url>http://github.com/philogb/v8-gl/commit/eda419c3007facd8426a4e7b50c7d2cdf2e837a6</url>
  <id>eda419c3007facd8426a4e7b50c7d2cdf2e837a6</id>
  <committed-date>2009-07-11T19:56:07-07:00</committed-date>
  <authored-date>2009-07-11T19:56:07-07:00</authored-date>
  <message>Changed README system requirements. Adapted the project to be built with Mac OS (only
a couple of lines in the Makefile should make this project
linux-compatible).</message>
  <tree>fdcc4bddd18f2c4bc93b07a079e8dd469d4a8ca5</tree>
  <committer>
    <name>philogb</name>
    <email>philogb@gmail.com</email>
  </committer>
</commit>
