public
Description: Adds support for creating state machines for attributes on any Ruby class
Homepage: http://www.pluginaweek.org
Clone URL: git://github.com/pluginaweek/state_machine.git
README.rdoc

state_machine

state_machine adds support for creating state machines for attributes within a model.

Resources

API

Bugs

Development

Source

  • git://github.com/pluginaweek/state_machine.git

Description

State machines make it dead-simple to manage the behavior of a model. Too often, the status of a record is kept by creating multiple boolean columns in the table and deciding how to behave based on the values in those columns. This can become cumbersome and difficult to maintain when the complexity of your models starts to increase.

state_machine simplifies this design by introducing the various parts of a state machine, including states, events, and transitions. However, its api is designed to be similar to ActiveRecord in terms of validations and callbacks, making it so simple you don’t even need to know what a state machine is :)

Usage

Example

  class Vehicle < ActiveRecord::Base
    state_machine :state, :initial => 'idling' do
      before_exit   'parked', :put_on_seatbelt
      after_enter   'parked', Proc.new {|vehicle| vehicle.update_attribute(:seatbelt_on, false)}

      event :park do
        transition :to => 'parked', :from => %w(idling first_gear)
      end

      event :ignite do
        transition :to => 'stalled', :from => 'stalled'
        transition :to => 'idling', :from => 'parked'
      end

      event :idle do
        transition :to => 'idling', :from => 'first_gear'
      end

      event :shift_up do
        transition :to => 'first_gear', :from => 'idling'
        transition :to => 'second_gear', :from => 'first_gear'
        transition :to => 'third_gear', :from => 'second_gear'
      end

      event :shift_down do
        transition :to => 'second_gear', :from => 'third_gear'
        transition :to => 'first_gear', :from => 'second_gear'
      end

      event :crash, :after => :tow! do
        transition :to => 'stalled', :from => %w(first_gear second_gear third_gear), :unless => :auto_shop_busy?
      end

      event :repair, :after => :fix! do
        transition :to => 'parked', :from => 'stalled', :if => :auto_shop_busy?
      end
    end
  end

Tools

Jean Bovet - Visual Automata Simulator. This is a great tool for "simulating, visualizing and transforming finite state automata and Turing Machines". This tool can help in the creation of states and events for your models. It is cross-platform, written in Java.

Testing

Before you can run any tests, the following gem must be installed:

To run against a specific version of Rails:

  rake test RAILS_FRAMEWORK_ROOT=/path/to/rails

Dependencies

  • Rails 2.1 or later

References