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no stroke with OpenGL sketches on a 2007 Mac Mini (GMA 950) #1260
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From andres.c...@gmail.com on September 10, 2012 14:07:32 size(100, 100, P3D); ? (note that now P3D is same as OPENGL, and the processing.opengl import is not necessary) |
From f...@processing.org on September 10, 2012 16:56:20 |
From andres.c...@gmail.com on September 10, 2012 17:03:07 @clankill3r: could you run the Demos/Tests/SpecsTest example and report back the output you get in the console? I will try to use that information to add an initialization test that will warn if not all the required GL features are available. |
From clankil...@gmail.com on September 12, 2012 10:28:02 for: size(100, 100, P3D); I get a big error and the sketch doesn't run: with in the console as first error line: for Demos/Tests/SpecsTest The OpenGL version is less than 2.0 so Processing might not draw properly |
From andres.c...@gmail.com on September 12, 2012 14:31:39 However, I don't have a Mac Mini with the GMA 950 to run tests right now. You could check the fix yourself, but you would need to build Processing from the source. Otherwise, you need to wait until a new beta release is out, or until I can get a hold on a machine with the GMA 950. |
From clankil...@gmail.com on September 12, 2012 16:06:07 |
From andres.c...@gmail.com on October 02, 2012 15:52:18 |
From clankil...@gmail.com on October 04, 2012 15:36:46 anyway, i got a error: GLException: array offset argument "infoLog_offset" (0) equals or exceeds array length (0) this is the console dump: The OpenGL version is less than 2.0 so Processing might not draw properly |
From andres.c...@gmail.com on November 27, 2012 20:27:09 |
This issue has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs. |
Original author: clankil...@gmail.com (September 10, 2012 11:17:27)
In processing 2.02b i can't see the stroke in OPENGL.
Running at max os x 10.7.4, mac mini (half 2007)
import processing.opengl.*;
color black;
void setup() {
size(1000, 1000, OPENGL);
black = color(0);
}
// . . . . . . . . . . . . . . . . . . .
void draw() {
background(255);
noFill();
stroke(black);
//fill(black);
rect(100, 50, 400, 200);
}
Original issue: http://code.google.com/p/processing/issues/detail?id=1222
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