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| name | age | message | |
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.gitignore | Thu Sep 10 00:09:26 -0700 2009 | |
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BugsFramework/ | Mon Nov 02 10:24:48 -0800 2009 | |
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CocoaBugs/ | Mon Nov 02 10:38:36 -0800 2009 | |
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README | Sat Oct 24 00:43:26 -0700 2009 | |
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plugins/ | Mon Nov 02 10:38:36 -0800 2009 |
README
Welcome to CocoaBugs! CocoaBugs is an Artificial Life experimentation framework for Mac OS X, written in Objective-C. It works on a plugin model. INSTALLATION/USAGE 1. Open CocoaBugs/CocoaBugs.xcodeproj. Build-and-run. 2. Choose a plugin, edit its configuration, and start the simulation. 3. Use the toolbar buttons to step or run the simulation. 4. Use the "Options" panel to change simulation parameters, or export a configuration file. 5. Build the "HeadlessBugs" target to do batch simulation of an exported .cocoabugs file from the command-line. Example: HeadlessBugs run openboxes.cocoabugs --output run --steps 1000 --runs 10 \ --sample mutationRate --min 0.2 --max 0.7 There is no wiki yet.







