<?xml version="1.0" encoding="UTF-8"?>
<commit>
  <added type="array"/>
  <modified type="array">
    <modified>
      <diff>@@ -7,6 +7,7 @@ tip &quot;Call warrior.walk! to walk forward in the Player 'play_turn' method.&quot;
 
 
 time_bonus 15
+ace_score 10
 size 8, 1
 stairs 7, 0
 </diff>
      <filename>towers/beginner/level_001.rb</filename>
    </modified>
    <modified>
      <diff>@@ -7,6 +7,7 @@ tip &quot;Use warrior.feel.empty? to see if there's anything in front of you, and war
 clue &quot;Add an if/else condition using warrior.feel.empty? to decide whether to warrior.attack! or warrior.walk!.&quot;
 
 time_bonus 20
+ace_score 26
 size 8, 1
 stairs 7, 0
 </diff>
      <filename>towers/beginner/level_002.rb</filename>
    </modified>
    <modified>
      <diff>@@ -7,6 +7,7 @@ tip &quot;Be careful not to die! Use warrior.health to keep an eye on your health, an
 clue &quot;When there's no enemy ahead of you, call warrior.rest! until health is full before walking forward.&quot;
 
 time_bonus 35
+ace_score 71
 size 9, 1
 stairs 8, 0
 </diff>
      <filename>towers/beginner/level_003.rb</filename>
    </modified>
    <modified>
      <diff>@@ -7,6 +7,7 @@ tip &quot;No new abilities this time, but you must be careful not to rest while takin
 clue &quot;Set @health to your current health at the end of the turn. If this is greater than your current health next turn then you know you're taking damage and shouldn't rest.&quot;
 
 time_bonus 45
+ace_score 90
 size 7, 1
 stairs 6, 0
 </diff>
      <filename>towers/beginner/level_004.rb</filename>
    </modified>
    <modified>
      <diff>@@ -7,6 +7,7 @@ tip &quot;Use warrior.feel.captive? to see if there's a captive, and warrior.rescue!
 clue &quot;Don't forget to constantly check if you're taking damage and rest until your health is full if you aren't taking damage.&quot;
 
 time_bonus 45
+ace_score 123
 size 7, 1
 stairs 6, 0
 </diff>
      <filename>towers/beginner/level_005.rb</filename>
    </modified>
    <modified>
      <diff>@@ -7,6 +7,7 @@ tip &quot;You can walk backward by passing ':backward' as an argument to walk!. Same
 clue &quot;Walk backward if you are taking damage from afar and do not have enough health to attack. You may also want to consider walking backward until warrior.feel(:backward).wall?.&quot;
 
 time_bonus 55
+ace_score 110
 size 8, 1
 stairs 7, 0
 </diff>
      <filename>towers/beginner/level_006.rb</filename>
    </modified>
    <modified>
      <diff>@@ -6,6 +6,7 @@ description &quot;You feel a wall right in front of you and an opening behind you.&quot;
 tip &quot;You are not as effective at attacking backward. Use warrior.feel.wall? and warrior.pivot! to turn around.&quot;
 
 time_bonus 30
+ace_score 50
 size 6, 1
 stairs 0, 0
 </diff>
      <filename>towers/beginner/level_007.rb</filename>
    </modified>
    <modified>
      <diff>@@ -7,6 +7,7 @@ tip &quot;Use warrior.look to determine your surroundings, and warrior.shoot! to fire
 clue &quot;Wizards are deadly but low in health. Kill them before they have time to attack.&quot;
 
 time_bonus 20
+ace_score 46
 size 6, 1
 stairs 5, 0
 </diff>
      <filename>towers/beginner/level_008.rb</filename>
    </modified>
    <modified>
      <diff>@@ -7,6 +7,7 @@ tip &quot;Watch your back.&quot;
 clue &quot;Don't just keep shooting the bow while you are being attacked from behind.&quot;
 
 time_bonus 40
+ace_score 100
 size 11, 1
 stairs 0, 0
 </diff>
      <filename>towers/beginner/level_009.rb</filename>
    </modified>
  </modified>
  <removed type="array"/>
  <parents type="array">
    <parent>
      <id>fac4eaa6773d9d060d78e274b2218eb815ec1861</id>
    </parent>
  </parents>
  <author>
    <name>Ryan Bates</name>
    <email>ryan@railscasts.com</email>
  </author>
  <url>http://github.com/ryanb/ruby-warrior/commit/12a4fd86a258abe958e187f5d8e35b1c9077d593</url>
  <id>12a4fd86a258abe958e187f5d8e35b1c9077d593</id>
  <committed-date>2009-11-04T18:01:05-08:00</committed-date>
  <authored-date>2009-11-04T18:01:05-08:00</authored-date>
  <message>adding ace scores to beginner tower levels, very rough estimate to start us off</message>
  <tree>101181764871ef52117df3afc82536f534fe861d</tree>
  <committer>
    <name>Ryan Bates</name>
    <email>ryan@railscasts.com</email>
  </committer>
</commit>
