module Prawn
class Document
# A bounding box serves two important purposes:
# * Provide bounds for flowing text, starting at a given point
# * Translate the origin (0,0) for graphics primitives, for the purposes
# of simplifying coordinate math.
#
# When flowing text, the usage of a bounding box is simple. Text will
# begin at the point specified, flowing the width of the bounding box.
# After the block exits, the text drawing position will be moved to
# the bottom of the bounding box (y - height). Currently, Prawn allows
# text to overflow the bottom border of the bounding box, so it is up to
# the user to ensure the text provided will fit within the height of the
# bounding box.
#
# pdf.bounding_box([100,500], :width => 100, :height => 300) do
# pdf.text "This text will flow in a very narrow box starting" +
# "from [100,500]. The pointer will then be moved to [100,200]" +
# "and return to the margin_box"
# end
#
# When translating coordinates, the idea is to allow the user to draw
# relative to the origin, and then translate their drawing to a specified
# area of the document, rather than adjust all their drawing coordinates
# to match this new region.
#
# Take for example two triangles which share one point, drawn from the
# origin:
#
# pdf.polygon [0,250], [0,0], [150,100]
# pdf.polygon [100,0], [150,100], [200,0]
#
# It would be easy enough to translate these triangles to another point,
# e.g [200,200]
#
# pdf.polygon [200,450], [200,200], [350,300]
# pdf.polygon [300,200], [350,300], [400,200]
#
# However, each time you want to move the drawing, you'd need to alter
# every point in the drawing calls, which as you might imagine, can become
# tedious.
#
# If instead, we think of the drawing as being bounded by a box, we can
# see that the image is 200 points wide by 250 points tall.
#
# To translate it to a new origin, we simply select a point at (x,y+height)
#
# Using the [200,200] example:
#
# pdf.bounding_box([200,450], :width => 200, :height => 250) do
# pdf.polygon [0,250], [0,0], [150,100]
# pdf.polygon [100,0], [150,100], [200,0]
# end
#
# Notice that the drawing is still relative to the origin. If we want to
# move this drawing around the document, we simply need to recalculate the
# top-left corner of the rectangular bounding-box, and all of our graphics
# calls remain unmodified.
#
def bounding_box(*args, &block)
parent_box = @bounding_box
@bounding_box = BoundingBox.new(self, *args)
self.y = @bounding_box.absolute_top
block.call
self.y = @bounding_box.absolute_bottom
@bounding_box = parent_box
end
# A shortcut to produce a bounding box which is mapped to the document's
# absolute coordinates
#
# pdf.canvas do
# pdf.line pdf.bounds.bottom_left, pdf.bounds.top_right
# end
#
def canvas(&block)
bounding_box( [0, page_dimensions[3]],
:width => page_dimensions[2], :height => page_dimensions[3], &block)
end
class BoundingBox
def initialize(parent, point, options={}) #:nodoc:
@parent = parent
@x, @y = point
@width, @height = options[:width], options[:height]
end
# The translated origin (x,y-height) which describes the location
# of the bottom left corner of the bounding box in absolute terms.
#
def anchor
[@x, @y - height]
end
# Relative left x-coordinate of the bounding box. (Always 0)
#
def left
0
end
# Relative right x-coordinate of the bounding box. (Equal to the box width)
#
def right
@width
end
# Relative top y-coordinate of the bounding box. (Equal to the box height)
#
def top
height
end
# Relative bottom y-coordinate of the bounding box (Always 0)
#
def bottom
0
end
# Relative top-left point of the bounding_box
#
def top_left
[left,top]
end
# Relative top-right point of the bounding box
#
def top_right
[right,top]
end
# Relative bottom-right point of the bounding box
#
def bottom_right
[right,bottom]
end
# Relative bottom-left point of the bounding box
#
def bottom_left
[left,bottom]
end
# Absolute left x-coordinate of the bounding box
#
def absolute_left
@x
end
# Absolute right x-coordinate of the bounding box
#
def absolute_right
@x + width
end
# Absolute top y-coordinate of the bounding box
#
def absolute_top
@y
end
# Absolute bottom y-coordinate of the bottom box
#
def absolute_bottom
@y - height
end
# Absolute top-left point of the bounding box
#
def absolute_top_left
[absolute_left, absolute_top]
end
# Absolute top-right point of the bounding box
#
def absolute_top_right
[absolute_right, absolute_top]
end
# Absolute bottom-left point of the bounding box
#
def absolute_bottom_left
[absolute_left, absolute_bottom]
end
# Absolute bottom-left point of the bounding box
#
def absolute_bottom_right
[absolute_right, absolute_bottom]
end
# Width of the bounding box
#
def width
@width
end
# Height of the bounding box. If the box is 'stretchy' (unspecified
# height attribute), height is calculated as the distance from the top of
# the box to the current drawing position.
#
def height
if @height.nil?
absolute_top - @parent.y
else
@height
end
end
end
end
end