From 96a03d93b66970b20bf21bef6a3fa53510066eff Mon Sep 17 00:00:00 2001 From: Nathan Froyd Date: Wed, 17 May 2017 10:03:54 -0400 Subject: [PATCH] fix windows cross-compilation Similar to the Linux case, we were checking the host's pointer width, rather than the target's pointer width. --- components/style/build_gecko.rs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/components/style/build_gecko.rs b/components/style/build_gecko.rs index 37b8caaf8513..4a603f0ede2e 100644 --- a/components/style/build_gecko.rs +++ b/components/style/build_gecko.rs @@ -193,7 +193,8 @@ mod bindings { // thus not enabled by default with a MSVC-compatibile build) // to exclude hidden symbols from the generated file. .clang_arg("-DHAVE_VISIBILITY_HIDDEN_ATTRIBUTE=1"); - if cfg!(target_pointer_width = "32") { + let pointer_width = env::var("CARGO_CFG_TARGET_POINTER_WIDTH").unwrap(); + if pointer_width == "32" { builder = builder.clang_arg("--target=i686-pc-win32"); } else { builder = builder.clang_arg("--target=x86_64-pc-win32");