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<commit>
  <added type="array"/>
  <modified type="array">
    <modified>
      <diff>@@ -9,7 +9,9 @@ update physical objects to use chipmunk_object.rb
 allow for repeating actors (tiles)
 allow overriding of animation timing
 
-make complex Phyiscal behaviors (made up by a group of shapes/bodies pinned together?)
+make complex Phyiscal behaviors 
+  - made up by a group of bodies pinned together
+  - easy joints
 physical objects should have bodies and shapes body/shape should be shorthand for bodies.first/shapes.first
   
   - solidify rdocs (including tutorial)</diff>
      <filename>TODO.txt</filename>
    </modified>
  </modified>
  <removed type="array"/>
  <parents type="array">
    <parent>
      <id>cc248271fd6e1ee7e653de566f8b7bb80e642180</id>
    </parent>
  </parents>
  <author>
    <name>Shawn Anderson</name>
    <email>shawn42@gmail.com</email>
  </author>
  <url>http://github.com/shawn42/gamebox/commit/2e9c3db24c232d596970fbe804b82440f24d768c</url>
  <id>2e9c3db24c232d596970fbe804b82440f24d768c</id>
  <committed-date>2009-08-05T05:55:30-07:00</committed-date>
  <authored-date>2009-08-05T05:55:30-07:00</authored-date>
  <message>updating TODO</message>
  <tree>fd78165986db4905e6361692520578100d83598d</tree>
  <committer>
    <name>Shawn Anderson</name>
    <email>shawn42@gmail.com</email>
  </committer>
</commit>
