- 한국어가 가능하신 분은 한글 문서를 이용해주세요.
cctools is useful tools to create cocos2d-x game and licensed under MIT.
- cocos2d Canvas Setting(Size, Resoultion Policy and ETC)
- cocos2d Node Management by Wysiwyg)
- cocos2d Action Management(Tree Structure) & Simulating
- Code Creation
- Save & Load
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Run by modern web browser.
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Click the 'Example' of top menu.
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You can see label and cocos2d logo image in black canvas screen.
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Click the 'Node' of top menu.
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Click the 'layer1' of 'Node Tree' in right side, you can see 'label1' and 'sprite1'.
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Right click the elements of 'Node Tree', you can control the node.
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Click the 'Action' of top menu.
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You can also control 'Action Tree' like 'Node Tree'.
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Right click the 'sequence1' of 'Action Tree', and click the 'Run'.
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Select the 'layer1' in 'Run Action' window, and click the 'Run Action'.
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You can see to simulate the action.
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If you click the 'Code' of Top menu, you can see cocos2d-x code of nodes and actions.
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If you want to use save & load data, click the 'Storage' of top menu!