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  <added type="array"/>
  <modified type="array">
    <modified>
      <diff>@@ -15,3 +15,13 @@ To install XGame on your system, just run the traditional:
 	./configure
 	make
 	sudo make install
+
+== Long Term ==
+
+For those that are curious or poking around, XGame is part of a longer vision by singpolyma and psycotica0 
+to start a company that does game development and distribution.  Our vision is to help other developers 
+create and distribute / sell games to a market they might not othewise be able to reach.
+
+While the code is this repo is subject to the COPYING file, we would also ask that the community abide by 
+the spirit of FrieNDA while we get our product ready for launch.  Everyone will benefit once the network 
+is up and able to be used by developers to distribute their games.</diff>
      <filename>README</filename>
    </modified>
    <modified>
      <diff>@@ -1,2 +1,49 @@
-* Scrollable background
-* EventListeners needs to wrap the new event stuff in rubygame2.4 -- the rubygame stuff is ugly raw though
+Run `git grep -e TODO: -e XXX: -e FIXME:` to see notes about cleanup in the source.
+
+== Roadmap ==
+
+== General ==
+
+* Pick names for company and products.  XGame is kind of random, and while good on Google, all related domains are taken.
+* Get domain and website
+* Get people to test stuff as more of it becomes available
+* Run contests to get people interested in developing for the platform?
+
+=== For library ===
+
+* Scrollable background (psycotica0 working on this?)
+* EventListeners needs to wrap the new event stuff in rubygame2.4 -- the rubygame stuff is ugly raw though (Low priority until rubygame2.4 is official)
+* Music/SFX wrapper/demo/tests?
+* Board game-style demo + other demos
+* Continue to improve self-documentation of code and RDoc
+
+* Python port
+* DOMScripting (aka JavaScript) port
+* C port
+* C++ port
+* Java port?
+
+== For packager ==
+
+* Package Rubygame, Chipmunk, XGame, and demos as *.deb and *.rpm i386, AMD64, PPC, x86 for Windows, and source
+** Include the two extension files as defined at &lt;http://github.com/singpolyma/xgame/wikis/package-file-extensions&gt;
+* Set up an APT repository somewhere
+** Set up MD5, SHA1, SHA256, and GPG verification
+* Test with apt-get
+* Write prototype script to install from *.deb, *.rpm, or APT repo (with OAuth support for APT)
+** Test security (only authorized accounts download certain packages)
+* Set up gratis and non-gratis repos
+** Test end-to-end installing a &quot;purchased&quot; game with gratis dependencies
+* Get nice installer environment and GUI in C and Tk
+
+== For editor ==
+
+* Prototype editor
+** User can add sprites
+** User can move sprites around
+** User can assign mass, and bind basic controls right from GUI
+** User can set backgrounds, air resistance, and gravity
+** Provide basic default behaviours (moving platforms)
+** Allow binding and storage of arbitrary code in the target language
+* Decide on output/storage format (may not want to store as code, parsing is hard)
+* Get nice installer and GUI in C and Tk</diff>
      <filename>TODO</filename>
    </modified>
  </modified>
  <removed type="array"/>
  <parents type="array">
    <parent>
      <id>9f2ef8d0ce367d010b2e6bc8fac92d5f4453d034</id>
    </parent>
  </parents>
  <author>
    <name>Stephen Paul Weber</name>
    <email>singpolyma@singpolyma.net</email>
  </author>
  <url>http://github.com/singpolyma/xgame/commit/fe17a4a4ea7e211078ba74e70af8ab527dfb2ab9</url>
  <id>fe17a4a4ea7e211078ba74e70af8ab527dfb2ab9</id>
  <committed-date>2008-11-14T21:51:36-08:00</committed-date>
  <authored-date>2008-11-14T21:51:36-08:00</authored-date>
  <message>Full roadmap and better description of project</message>
  <tree>48239465b6a5cfedfe498ac6f08d3edcfce7efbe</tree>
  <committer>
    <name>Stephen Paul Weber</name>
    <email>singpolyma@singpolyma.net</email>
  </committer>
</commit>
