diff --git a/doomsday/engine/portable/src/gl_tex.c b/doomsday/engine/portable/src/gl_tex.c index b7c6e40200..0776742382 100644 --- a/doomsday/engine/portable/src/gl_tex.c +++ b/doomsday/engine/portable/src/gl_tex.c @@ -3000,19 +3000,19 @@ void GL_CalcLuminance(int pnum, byte *buffer, int width, int height, } #ifdef _DEBUG - Con_Message("CalcLuminace: Proc \"%s\"\n" - " width %dpx, height %dpx, bits %d\n" - " cell region X[%d, %d] Y[%d, %d]\n" - " flare X= %g Y=%g %s\n" - " flare RGB[%d, %d, %d] %s\n", - W_CacheLumpNum(slump->lump, PU_GETNAME), - width, height, pixelsize, - region[0], region[1], region[2], region[3], - slump->flarex, slump->flarey, - (poscnt? "(average)" : "(center)"), - sprcol->rgb[0], sprcol->rgb[1], sprcol->rgb[2], - (avcnt? "(hi-intensity avg)" : - lowcnt? "(low-intensity avg)" : "(white light)")); + VERBOSE2( Con_Message("GL_CalcLuminance: Proc \"%s\"\n" + " width %dpx, height %dpx, bits %d\n" + " cell region X[%d, %d] Y[%d, %d]\n" + " flare X= %g Y=%g %s\n" + " flare RGB[%d, %d, %d] %s\n", + W_CacheLumpNum(slump->lump, PU_GETNAME), + width, height, pixelsize, + region[0], region[1], region[2], region[3], + slump->flarex, slump->flarey, + (poscnt? "(average)" : "(center)"), + sprcol->rgb[0], sprcol->rgb[1], sprcol->rgb[2], + (avcnt? "(hi-intensity avg)" : + lowcnt? "(low-intensity avg)" : "(white light)")) ); #endif // Amplify color.