diff --git a/doomsday/Src/gl_tex.c b/doomsday/Src/gl_tex.c index 32fa633cef..1e7ac565a5 100644 --- a/doomsday/Src/gl_tex.c +++ b/doomsday/Src/gl_tex.c @@ -527,6 +527,9 @@ void GL_LoadSystemTextures(void) GL_LoadLightMap(&decor->lights[k].down); GL_LoadLightMap(&decor->lights[k].sides); } + + // Generate RGB lightmaps for decorations. + //R_GenerateDecorMap(decor); } // Load particle textures.