diff --git a/doomsday/plugins/jdoom64/src/p_inter.c b/doomsday/plugins/jdoom64/src/p_inter.c index 6c2544bc37..4db6a30140 100644 --- a/doomsday/plugins/jdoom64/src/p_inter.c +++ b/doomsday/plugins/jdoom64/src/p_inter.c @@ -229,7 +229,7 @@ boolean P_GiveArmor(player_t* plr, int type, int points) return false; // Don't pick up. P_PlayerSetArmorType(plr, type); - P_PlayerGiveArmorBonus(plr, points); + P_PlayerGiveArmorBonus(plr, points - plr->armorPoints); // Maybe unhide the HUD? ST_HUDUnHide(plr - players, HUE_ON_PICKUP_ARMOR);