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Added functions for binding textures
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skyjake committed Aug 15, 2003
1 parent f664b1f commit 1b11552
Showing 1 changed file with 2 additions and 0 deletions.
2 changes: 2 additions & 0 deletions doomsday/Include/rend_list.h
Expand Up @@ -29,6 +29,8 @@ void RL_VertexColors(rendpoly_t *poly, int lightlevel, byte *rgb);
void RL_RenderAllLists();

void RL_SelectTexUnits(int count);
void RL_Bind(DGLuint texture);
void RL_BindTo(int unit, DGLuint texture);
void RL_FloatRGB(byte *rgb, float *dest);

#endif

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