diff --git a/doomsday/Include/dd_share.h b/doomsday/Include/dd_share.h index a33968cc28..2e2fc7d687 100644 --- a/doomsday/Include/dd_share.h +++ b/doomsday/Include/dd_share.h @@ -44,7 +44,7 @@ Version number rules: (major).(minor).(revision) // Version constant. Use this to verify in the DLL that the engine // is new enough. #define DOOMSDAY_VERSION 10711 -#define DOOMSDAY_VERSION_TEXT "1.7.11" +#define DOOMSDAY_VERSION_TEXT "1.7.11/net" #define DDMAXPLAYERS 16 @@ -1074,6 +1074,7 @@ typedef struct #define DDPF_DEAD 0x8 // Cl & Sv: player is dead. #define DDPF_CAMERA 0x10 // Player is a cameraman. #define DDPF_LOCAL 0x20 // Player is local (e.g. player zero). +#define DDPF_FIXMOM 0x40 // Server: send momentum to client. #define PLAYERNAMELEN 81