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Added missing headers.
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danij committed Aug 9, 2006
1 parent 5d955f3 commit 20e1e49
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74 changes: 74 additions & 0 deletions doomsday/plugins/wolftc/include/m_menu.h
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/* $Id: m_menu.h 2646 2006-01-21 13:33:49Z danij $
*
* Copyright (C) 1993-1996 by id Software, Inc.
*
* This source is available for distribution and/or modification
* only under the terms of the DOOM Source Code License as
* published by id Software. All rights reserved.
*
* The source is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
* for more details.
*/

/*
* Menu widget stuff, episode selection and such.
*/

#ifndef __M_MENU__
#define __M_MENU__

#ifndef __WOLFTC__
# error "Using WolfTC headers without __WOLFTC__"
#endif

#include "hu_stuff.h"
#include "d_event.h"

//
// MENUS
//
// Called by main loop,
// saves config file and calls I_Quit when user exits.
// Even when the menu is not displayed,
// this can resize the view and change game parameters.
// Does all the real work of the menu interaction.
boolean M_Responder(event_t *ev);

// Called by Init
// registers all the CCmds and CVars for the menu
void MN_Register(void);

// Called by main loop,
// only used for menu (skull cursor) animation.
// and menu fog, fading in and out...
void MN_Ticker(void);

// Called by main loop,
// draws the menus directly into the screen buffer.
void M_Drawer(void);

// Called by D_DoomMain,
// loads the config file.
void MN_Init(void);
void M_LoadData(void);
void M_UnloadData(void);

// Called by intro code to force menu up upon a keypress,
// does nothing if menu is already up.
void M_StartControlPanel(void);
void M_ClearMenus(void);

void M_StartMessage(char *string, void *routine, boolean input);
void M_StopMessage(void);

void M_WriteText2(int x, int y, char *string, dpatch_t *font,
float red, float green, float blue, float alpha);
void M_WriteText3(int x, int y, const char *string, dpatch_t *font,
float red, float green, float blue, float alpha,
boolean doTypeIn, int initialCount);
DEFCC(CCmdMenuAction);
DEFCC(CCmdMsgResponse);

#endif
52 changes: 52 additions & 0 deletions doomsday/plugins/wolftc/include/wolftc.h
@@ -0,0 +1,52 @@
/* DE1: $Id: template.h 3311 2006-06-11 17:36:34Z skyjake $
* Copyright (C) 2006 Jaakko Keränen <jaakko.keranen@iki.fi>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not: http://www.opensource.org/
*/

/*
* wolftc.h: All WolfTC Headers
*
* A convenience header for including all WolfTC headers.
*/

#ifndef __WOLFTC_CONVENIENCE_H__
#define __WOLFTC_CONVENIENCE_H__

#include "../../wolftc/include/acfnlink.h"
#include "../../wolftc/include/d_action.h"
#include "../../wolftc/include/doomdef.h"
#include "../../wolftc/include/dstrings.h"
#include "../../wolftc/include/g_game.h"
#include "../../wolftc/include/d_config.h"
#include "../../wolftc/include/d_event.h"
#include "../../wolftc/include/doomstat.h"
#include "../../wolftc/include/doomtype.h"
#include "../../wolftc/include/info.h"
#include "../../wolftc/include/m_cheat.h"
#include "../../wolftc/include/m_menu.h"
#include "../../wolftc/include/mn_def.h"
#include "../../wolftc/include/m_ctrl.h"
#include "../../wolftc/include/p_inter.h"
#include "../../wolftc/include/p_local.h"
#include "../../wolftc/include/p_oldsvg.h"
#include "../../wolftc/include/p_pspr.h"
#include "../../wolftc/include/p_setup.h"
#include "../../wolftc/include/r_defs.h"
#include "../../wolftc/include/s_sound.h"
#include "../../wolftc/include/st_stuff.h"
#include "../../wolftc/include/tables.h"
#include "../../wolftc/include/wi_stuff.h"

#endif // __WOLFTC_CONVENIENCE_H__

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