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Fixed|Model Renderer: Wrong variable name
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skyjake committed Aug 24, 2015
1 parent afae92d commit 260ddd8
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion doomsday/apps/client/src/render/mobjanimator.cpp
Expand Up @@ -210,7 +210,7 @@ DENG2_PIMPL(MobjAnimator)

void initShaderVariables()
{
auto const &def = names[VAR_SELF].valueAsRecord();
auto const &def = names[VAR_ASSET].valueAsRecord();
if(def.has("render"))
{
static char const *componentNames[] = { "x", "y", "z", "w" };
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