From 3b422c314eed62d6b156b4c2ba7deb145010708b Mon Sep 17 00:00:00 2001 From: danij Date: Thu, 2 Jun 2005 13:21:24 +0000 Subject: [PATCH] Fixed opening of menu. --- doomsday/Src/Common/g_game.c | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/doomsday/Src/Common/g_game.c b/doomsday/Src/Common/g_game.c index 6b5726e689..9290c2413a 100644 --- a/doomsday/Src/Common/g_game.c +++ b/doomsday/Src/Common/g_game.c @@ -1698,8 +1698,6 @@ boolean G_Responder(event_t *ev) #if __JHERETIC__ || __JHEXEN__ || __JSTRIFE__ player_t *plr = &players[consoleplayer]; - //extern boolean MenuActive; - if(!actions[A_USEARTIFACT].on) { // flag to denote that it's okay to use an artifact if(!inventory) @@ -1709,7 +1707,7 @@ boolean G_Responder(event_t *ev) usearti = true; } -#else +#endif // any other key pops up menu if in demos if(gameaction == ga_nothing && !singledemo && (Get(DD_PLAYBACK) || FI_IsMenuTrigger(ev))) @@ -1722,7 +1720,6 @@ boolean G_Responder(event_t *ev) } return false; } -#endif if(FI_Responder(ev)) return true;