Skip to content

Commit

Permalink
Doom64: Stripped out the half-implemented "Radar" power that was dest…
Browse files Browse the repository at this point in the history
…ined for the Outcast addition.
  • Loading branch information
danij committed Mar 7, 2008
1 parent aadbef2 commit 4c25f7a
Show file tree
Hide file tree
Showing 7 changed files with 0 additions and 131 deletions.
112 changes: 0 additions & 112 deletions doomsday/plugins/doom64tc/defs/objects.ded
Expand Up @@ -5654,30 +5654,6 @@ Thing {
Flags = "mf_special mf_countitem";
}

Thing {
ID = "RADAR";
DoomEd number = 554;
Spawn state = "RMAP";
See state = "NULL";
Pain state = "NULL";
Melee state = "NULL";
Missile state = "NULL";
Death state = "NULL";
Xdeath state = "NULL";
Raise state = "NULL";
See sound = "None";
Attack sound = "None";
Pain sound = "None";
Death sound = "None";
Active sound = "None";
Reaction time = 8;
Spawn health = 1000;
Radius = 20;
Height = 16;
Mass = 100;
Flags = "mf_special mf_countitem";
}

Thing {
ID = "DOOMSDAY";
DoomEd number = 555;
Expand All @@ -5702,30 +5678,6 @@ Thing {
Flags = "mf_special mf_countitem";
}

Thing {
ID = "UNSEER";
DoomEd number = 556;
Spawn state = "SEEA_1";
See state = "NULL";
Pain state = "NULL";
Melee state = "NULL";
Missile state = "NULL";
Death state = "NULL";
Xdeath state = "NULL";
Raise state = "NULL";
See sound = "None";
Attack sound = "None";
Pain sound = "None";
Death sound = "None";
Active sound = "None";
Reaction time = 8;
Spawn health = 1000;
Radius = 20;
Height = 16;
Mass = 100;
Flags = "mf_special mf_countitem";
}

Thing {
ID = "MISC12";
DoomEd number = 2013;
Expand Down Expand Up @@ -18005,54 +17957,6 @@ State {
Next state = "BON3";
}

State {
ID = "RMAP";
Sprite = "RMAP";
Frame = 32768;
Tics = 6;
Next state = "RMAP2";
}

State {
ID = "RMAP2";
Sprite = "RMAP";
Frame = 32769;
Tics = 6;
Next state = "RMAP3";
}

State {
ID = "RMAP3";
Sprite = "RMAP";
Frame = 32770;
Tics = 6;
Next state = "RMAP4";
}

State {
ID = "RMAP4";
Sprite = "RMAP";
Frame = 32771;
Tics = 6;
Next state = "RMAP5";
}

State {
ID = "RMAP5";
Sprite = "RMAP";
Frame = 32770;
Tics = 6;
Next state = "RMAP6";
}

State {
ID = "RMAP6";
Sprite = "RMAP";
Frame = 32769;
Tics = 6;
Next state = "RMAP";
}

State {
ID = "DETH_1";
Sprite = "DETH";
Expand All @@ -18069,22 +17973,6 @@ State {
Next state = "DETH_1";
}

State {
ID = "SEEA_1";
Sprite = "SEEA";
Frame = 32768;
Tics = 6;
Next state = "SEEA_2";
}

State {
ID = "SEEA_2";
Sprite = "SEEA";
Frame = 32769;
Tics = 6;
Next state = "SEEA_1";
}

State {
ID = "ACID_RUN1";
Sprite = "ACID";
Expand Down
2 changes: 0 additions & 2 deletions doomsday/plugins/doom64tc/defs/sprites.ded
Expand Up @@ -83,9 +83,7 @@ Sprite { ID = "PINS"; }
Sprite { ID = "MEGA"; }
Sprite { ID = "SUIT"; }
Sprite { ID = "PMAP"; }
Sprite { ID = "RMAP"; }
Sprite { ID = "DETH"; }
Sprite { ID = "SEEA"; }
Sprite { ID = "PVIS"; }
Sprite { ID = "CLIP"; }
Sprite { ID = "AMMO"; }
Expand Down
5 changes: 0 additions & 5 deletions doomsday/plugins/doom64tc/defs/text.ded
Expand Up @@ -245,11 +245,6 @@ Text {
Text = "Computer Area Map";
}

Text {
ID = "GOTRADAR";
Text = "Radar";
}

Text {
ID = "GOTVISOR";
Text = "Light Amplification Visor";
Expand Down
1 change: 0 additions & 1 deletion doomsday/plugins/doom64tc/include/d_englsh.h
Expand Up @@ -88,7 +88,6 @@
#define GOTINVIS GET_TXT(TXT_GOTINVIS)
#define GOTSUIT GET_TXT(TXT_GOTSUIT)
#define GOTMAP GET_TXT(TXT_GOTMAP)
#define GOTRADAR GET_TXT(TXT_GOTRADAR) // d64tc
#define GOTVISOR GET_TXT(TXT_GOTVISOR)
#define GOTMSPHERE GET_TXT(TXT_GOTMSPHERE)
#define GOTCLIP GET_TXT(TXT_GOTCLIP)
Expand Down
1 change: 0 additions & 1 deletion doomsday/plugins/doom64tc/include/doomdef.h
Expand Up @@ -247,7 +247,6 @@ typedef enum {
PT_ALLMAP,
PT_INFRARED,
PT_FLIGHT,
PT_RADAR, // d64tc
NUM_POWER_TYPES
} powertype_t;

Expand Down
2 changes: 0 additions & 2 deletions doomsday/plugins/doom64tc/include/info.h
Expand Up @@ -114,9 +114,7 @@ typedef enum {
SPR_MEGA,
SPR_SUIT,
SPR_PMAP,
SPR_RMAP,
SPR_DETH,
SPR_SEEA,
SPR_PVIS,
SPR_CLIP,
SPR_AMMO,
Expand Down
8 changes: 0 additions & 8 deletions doomsday/plugins/doom64tc/src/p_inter.c
Expand Up @@ -608,14 +608,6 @@ void P_TouchSpecialMobj(mobj_t *special, mobj_t *toucher)
sound = sfx_getpow;
break;

case SPR_RMAP: // d64tc
if(!P_GivePower(player, PT_RADAR))
return;

P_SetMessage(player, GOTRADAR, false);
sound = sfx_getpow;
break;

case SPR_DETH: // d64tc
P_Massacre();
P_SetMessage(player, ALLALONE, false);
Expand Down

0 comments on commit 4c25f7a

Please sign in to comment.