diff --git a/doomsday/engine/include/map/p_mapdata.h b/doomsday/engine/include/map/p_mapdata.h index 222b7c142a..3b541ff40e 100644 --- a/doomsday/engine/include/map/p_mapdata.h +++ b/doomsday/engine/include/map/p_mapdata.h @@ -62,14 +62,6 @@ #define NUM_POLYOBJS GameMap_PolyobjCount(theMap) -// Runtime map data objects, such as vertices, sectors, and BspLeafs all -// have this header as their first member. This makes it possible to treat -// an unknown map data pointer as a runtime_mapdata_header_t* and determine -// its type. Note that this information is internal to the engine. -typedef struct runtime_mapdata_header_s { - int type; // One of the DMU type constants. -} runtime_mapdata_header_t; - // Map entity definitions. struct mapentitydef_s;