From 5e41f160c04747995aa53e25106043303d617c74 Mon Sep 17 00:00:00 2001 From: danij Date: Tue, 25 Mar 2008 20:08:38 +0000 Subject: [PATCH] Fixed: Sky color used in non-sky sectors and vice-versa. --- doomsday/engine/portable/src/r_world.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/doomsday/engine/portable/src/r_world.c b/doomsday/engine/portable/src/r_world.c index c6d3d7e66b..e62a53975c 100644 --- a/doomsday/engine/portable/src/r_world.c +++ b/doomsday/engine/portable/src/r_world.c @@ -1837,7 +1837,7 @@ const float *R_GetSectorLightColor(const sector_t *sector) if(!rendSkyLight || noSkyColorGiven) return sector->rgb; // The sector's real color. - if(R_SectorContainsSkySurfaces(sector)) + if(!R_SectorContainsSkySurfaces(sector)) { uint c; sector_t *src;