diff --git a/doomsday/client/src/resource/resourcesystem.cpp b/doomsday/client/src/resource/resourcesystem.cpp index 4664175f42..f892adc2d1 100644 --- a/doomsday/client/src/resource/resourcesystem.cpp +++ b/doomsday/client/src/resource/resourcesystem.cpp @@ -1950,13 +1950,13 @@ DENG2_PIMPL(ResourceSystem) Str_Set(Str_InitStd(&parm.fallbackGameId), gameId.toUtf8().constData()); // Try to convert the savegame via each plugin in turn. - dd_bool success = DD_CallHooks(HOOK_SAVEGAME_CONVERT, 0, &parm); + dd_bool conversionAttempted = DD_CallHooks(HOOK_SAVEGAME_CONVERT, 0, &parm); Str_Free(&parm.sourcePaths); Str_Free(&parm.outputPath); Str_Free(&parm.fallbackGameId); - if(success) + if(conversionAttempted) { /// @todo kludge: Give the converter a chance to complete. TimeDelta::fromMilliSeconds(1000).sleep();